05-10-2014, 06:42 AM | #361 | |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Re: The 2014 e23 Releases and Speculation Thread
Quote:
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Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
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05-11-2014, 07:32 PM | #362 | |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: The 2014 e23 Releases and Speculation Thread
Quote:
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05-12-2014, 12:11 AM | #363 |
Join Date: Jun 2005
Location: Here on the perimeter, there are no stars
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Re: The 2014 e23 Releases and Speculation Thread
That's a database glitch; the entries "mysteriously" got deleted in the transition to the new store, and you're the first person who bothered to say anything.
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05-12-2014, 11:36 AM | #364 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: The 2014 e23 Releases and Speculation Thread
A "production review" is a review of a release-candidate PDF. Such a PDF incorporates a title page with credits; final, edited text, laid out and paginated, and consequently a table of contents and an index; art; quotes; legal annotations (e.g., copyright info and trademarks); and such minor details as page footers. A product's production PDF represents the first time that all of those elements are assembled in one place. Production review is a check to ensure that there were no errors in assembly.
To add a little contrast: There are earlier PDFs, sometimes called "preview" or "preliminary" PDFs. These exist when the product is in "production" (no "final"). They contain paginated copy but little else; for instance, there are blank boxes where the art and quotes will go, there's no index, and the page references are all "p. 00." Such PDFs are often reviewed by authors, editors, and other people – sometimes for contractual reasons, sometimes to speed up the later production review when we're waiting on art. Quote:
It may be helpful to note that at SJ Games, editors are not production staff. Editors interact with authors, and fix copy in Microsoft Word. Production staff interact with editors and artists, and lay out copy and art in QuarkXPress and InDesign. Editors who know the copy check the work of production staff and look for errata, but they do not fix errata because they don't work on the laid-out product, only on the copy that went into it.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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05-12-2014, 11:54 AM | #365 |
Join Date: Apr 2005
Location: Houston, TX
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Re: The 2014 e23 Releases and Speculation Thread
Thanks, Kromm; that was a very useful answer on the timeline and division of labor.
(And, as an experienced InDesigner, let me just say, "Quark? Ewwww…." :-) ) |
05-12-2014, 01:31 PM | #366 |
Join Date: Jun 2005
Location: Here on the perimeter, there are no stars
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Re: The 2014 e23 Releases and Speculation Thread
I used to build church directories in Quark 3.x under System 8. "Ewww" is right...
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05-15-2014, 10:42 PM | #367 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: The 2014 e23 Releases and Speculation Thread
There was no SJGames release today, right?
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05-15-2014, 10:43 PM | #368 |
Petitioner: Word of IN Filk
Join Date: Aug 2007
Location: Longmont, CO
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Re: The 2014 e23 Releases and Speculation Thread
Road Atlas 6, The Free Oil States.
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“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking” --Elizabeth McCoy, In Nomine Line Editor Author: "What Doesn't Kill Me Makes Me Stronger" |
05-16-2014, 07:27 PM | #369 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: The 2014 e23 Releases and Speculation Thread
I'll be putting up a new survey in a week or so...not that we have many choices left.
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05-21-2014, 12:13 PM | #370 |
Join Date: Aug 2007
Location: Rochester, MN
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Re: The 2014 e23 Releases and Speculation Thread
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Tags |
2014, e23, speculation |
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