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#1 |
Join Date: Sep 2006
Location: Plainfield, IL
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Just posted my first Ogre tutorial on GEV terrain effects
Hoping to fill some knowledge gaps on the mysteries of why the computer game lets you do things (and doesn't let you do things you think it should).
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GranitePenguin MIB #2214 Last edited by GranitePenguin; 11-09-2017 at 12:04 AM. |
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#2 | |
Moderator
Join Date: Jun 2017
Location: Bristol, UK
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We look forward to seeing more of these tutorials! |
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#3 |
Join Date: Aug 2004
Location: Carrboro, NC
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Very nice! Thanks.
I've done a few double takes at things like GEVs having to go around ridges. Your video is big help to casual players like me. |
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#4 |
Join Date: Sep 2006
Location: Plainfield, IL
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Glad it helped. Hmm... Now that you mention it, I forgot to put a section about ridges. I was focusing on the more subtle stuff (with streams, especially). I might need to update the video and add a section about ridges, but that's probably less necessary since they are pretty obvious when playing the classic Ogre scenarios.
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GranitePenguin MIB #2214 |
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#5 |
Join Date: Sep 2006
Location: Plainfield, IL
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My next tutorial on Light Tracked Unit Terrain Effects is up.
Hopefully there are some tidbits that will make navigating your Missile tanks and Light tanks easier.
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GranitePenguin MIB #2214 |
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#6 |
Join Date: Sep 2006
Location: Plainfield, IL
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Confused how to use Infantry? Check out my latest tutorial on Infantry terrain effects
For other units, check out my Terrain Effects Playlist
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GranitePenguin MIB #2214 |
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#7 |
Moderator
Join Date: May 2017
Location: Bristol, UK
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Just popping in to say that these tutorials are great, awesome work!
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#8 | |
Chief Executive Officer
Join Date: Aug 2004
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Battlegrip.com, my blog about toys. |
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#10 |
Join Date: Sep 2006
Location: Plainfield, IL
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Just in time for the Thanksgiving event, the last tutorial for Heavy tracked Units is live.
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GranitePenguin MIB #2214 |
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