Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip > The Fantasy Trip: House Rules

Reply
 
Thread Tools Display Modes
Old 10-21-2019, 12:14 AM   #1
hcobb
 
hcobb's Avatar
 
Join Date: Aug 2004
Location: Pacheco, California
Default Question for Pulver: Maximum range of Control Person

How many thousands of miles away may I attempt an auto success with a Control Person spell? (My character is willing to sit around all day long and make 25 attempts until that 5% chance pays off and he's controlling the king.)
__________________
-HJC
hcobb is online now   Reply With Quote
Old 10-21-2019, 05:48 AM   #2
xane
 
xane's Avatar
 
Join Date: Jun 2018
Location: London, UK
Default Re: Question for Pulver: Maximum range of Control Person

You'd have thought it was at least a requirement to see your target, but there does not seem to be a defined maximum with Thrown Weapons as well as Thrown Spells like there is for Missile Weapons (ITL p125).
xane is offline   Reply With Quote
Old 10-21-2019, 06:23 AM   #3
hcobb
 
hcobb's Avatar
 
Join Date: Aug 2004
Location: Pacheco, California
Default Re: Question for Pulver: Maximum range of Control Person

There is a second maximum range for missile spells at ITL 135 so adapt that.

Using both hexes (on the tactical map) and megahexes (on the lab map) as maximum ranges.

https://www.hcobb.com/tft/house_rules.html#Thrown
__________________
-HJC

Last edited by hcobb; 10-21-2019 at 06:45 AM.
hcobb is online now   Reply With Quote
Old 10-21-2019, 12:03 PM   #4
Skarg
 
Join Date: May 2015
Default Re: Question for Pulver: Maximum range of Control Person

Quote:
Originally Posted by xane View Post
You'd have thought it was at least a requirement to see your target, but there does not seem to be a defined maximum with Thrown Weapons as well as Thrown Spells like there is for Missile Weapons (ITL p125).
Not specifically called out...

But on the other hand, it's also not called out that there IS and ability to target people you can't see, either, and there are optional off-map invisible movement rules, and the implication to me of -1 per hex spells is that they get harder and harder to cast outside a few hexes' distance. It doesn't seem intentional to me that someone would be able to take advantage of the rule edges where it doesn't specifically say you can't spam spells waiting for an auto-success even at negative adjDX, or where it doesn't say there's a max range, or where it doesn't say you even have to know where the target is.

It seems to me far more strongly implied that a Thrown spell caster at the very least needs to know which hex they are casting the spell at relative to where they are, and in almost every case, I would think that would rule out distant and unseen targets. I'd think the wizard would need to aim a certain number of hexes away and up/down from their location, and it would involve the in-game wizard (not the player who can count hexes) knowing the relative location, or else they'd be targeting whoever's in a guessed location (and since terrain is often not flat, probably often a location above or below the ground).

i.e. If they're not on a short-range combat map with you, and your adjDX for range isn't above zero, you probably have no chance. And even if they are on a short-range combat map with you, and you can't see them, you need to guess correctly which hex to target.

In theory you could still try this. Guess which palace the king is in, lurk/sneak as close as you can to the walls, and choose some hex some distance less than your DX away from you inside the palace walls. That multiplies the auto-success failure rate by the odds anyone is actually in the hex you guess at that moment, and you're much more likely to Control Person a guard or a cleaning woman rather than a prince or king, but it could still be a useful technique for a very patient and sneaky wizard... just appropriately limited.

Last edited by Skarg; 10-21-2019 at 12:07 PM.
Skarg is offline   Reply With Quote
Old 10-21-2019, 12:12 PM   #5
hcobb
 
hcobb's Avatar
 
Join Date: Aug 2004
Location: Pacheco, California
Default Re: Question for Pulver: Maximum range of Control Person

ITL 105 "invisible/shadowed figure is has the same -6 DX. The same goes for casting of spells and attempts to miss an invisible figure."

Which can get you down to negative DX within creation spell range.
__________________
-HJC

Last edited by hcobb; 10-21-2019 at 12:16 PM.
hcobb is online now   Reply With Quote
Old 10-21-2019, 01:26 PM   #6
Skarg
 
Join Date: May 2015
Default Re: Question for Pulver: Maximum range of Control Person

Quote:
Originally Posted by hcobb View Post
ITL 105 "invisible/shadowed figure is has the same -6 DX. The same goes for casting of spells and attempts to miss an invisible figure."

Which can get you down to negative DX within creation spell range.
Ok, even better. Sounds like a reasonable difficulty level to me. Determined people could still attempt to get past it by adding an assistant with Aid... but they'd still need to guess the hex. But they could also be more clever and go for carriages heading into/out of the palace, time the guard shifts and go for guard posts, etc.
Skarg is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:37 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2019, vBulletin Solutions, Inc.