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Old 06-06-2022, 03:53 PM   #1181
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Default Re: [DFRPG] Crawl! IC

As the party closes the door, Bain suggests charging head on with the elementals as living shields.

… they will shield us from traps, curses, and deceit. Whatever lies ahead, we shall crave our path with steel.

As soon as the portal opens, Bain readies his bow and points his arrows towards whatever is coming from it... Upon realizing it is a (potentially) friendly wizard, he listens to his mutters and replies, unfazed:

The sands of time and space threw you to the grimmest of places. What happened? You should just disregard the motive, for the only thing most creatures hold certain in life, is death. So let us reply to the cries of fate, for this is the Riddle of Steel, let us spread the purifying message of death and have it echo throughout the Caves.

Are you up to the call?


Bain awaits for the man’s reply and says "I Bain of Avalon, welcome you to this bloodbath, LET US BEGIN!", grasping his bow as he disappears into the shadows.

Once the group is done talking, Bain makes Camouflage (17) 7. And if the occasion allows it, he also checks for traps (14) 11.
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Old 06-07-2022, 10:01 AM   #1182
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Default Re: [DFRPG] Crawl! IC

Kinclad nods. "Alright then".

He pumps his arms, casting 2 spells on himself to prepare for the battle.

Shield (16) rolled 12. success. Cost 1 FP for +1 DB.
Haste (16) rolled 11. Success. Cost 1 ER for +1 BM and +1 Dodge.

FP 10/11
ER 7/8
Power Item 11/11
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Old 06-07-2022, 10:18 AM   #1183
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Default Re: [DFRPG] Crawl! IC

Telrith orders ruby, jade, and sully-fur to the front to initially rush in and draw fire. Mudlin will be the one to open the door when the order to go forward is given, and then the three elementals with the super high DR will rush out. Telrith will be sheltering entirely behind his shield when the door is opened.
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Old 06-07-2022, 12:45 PM   #1184
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Default Re: [DFRPG] Crawl! IC

Vic raises his sword and gets in position by the door opening, ready to move behind the elementals to close the gap.

Let the arrows fly, the metal clash, the blood spill. Trail by sword logic. Chaos for the the Elder Gods.
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Old 06-08-2022, 01:00 PM   #1185
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Default Re: [DFRPG] Crawl! IC

TURN 1

The door is opened and the elementals charge forth.
The two hobgoblins with long bows all loose arrows at the beings coming into the room. Both miss due to the range.

(OC: The archers are both 14 yards away.)

And battle is joined!

The shadow elf hireling acts first, but she stays in reserve.
The other hobgoblins and Bain then act at once. The 4 hobgoblins with melee weapons move 4 yards towards the party, leaving them six yards from the door.

(OC: Hobgoblins are DR 3, HP 16, HT 11, Will 10, Dodge 7, Parry/Block 9 and DB 2.)
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Old 06-11-2022, 01:13 AM   #1186
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Default Re: [DFRPG] Crawl! IC

Bain will observe the enemy from the shadows. He is waiting for the highest value target (wait maneuver to attack once a magic user starts casting or tries moving).
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Old 06-11-2022, 03:23 AM   #1187
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Default Re: [DFRPG] Crawl! IC

(OC: It's Vic's turn now, then. Then every other PC acts, then the elementals, I believe.)
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Old 06-12-2022, 03:04 PM   #1188
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Default Re: [DFRPG] Crawl! IC

Vic attacks the goblin that is towards the left of the door, and the attack is successful, targeting vitals, rolled 12 (sl 16-3, 13 to succeed), the enemy rolls dodge, fails (rolled 12, skill level 10 (with the db)). damage is 15 after DR, leaving with 1 HP, the enemy fails HT roll (rolled 11, needed 13) and is out.
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Old 06-12-2022, 04:50 PM   #1189
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Default Re: [DFRPG] Crawl! IC

Kinclad puts his guard up and moves in and to the right.

(All Out Defense, Increase. +2 to dodge. Moved 3 yards in)
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Old 06-12-2022, 07:31 PM   #1190
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Default Re: [DFRPG] Crawl! IC

Quote:
Originally Posted by vicious Violence View Post
Vic attacks the goblin that is towards the left of the door, and the attack is successful, targeting vitals, rolled 12 (sl 16-3, 13 to succeed), the enemy rolls dodge, fails (rolled 12, skill level 10 (with the db)). damage is 15 after DR, leaving with 1 HP, the enemy fails HT roll (rolled 11, needed 13) and is out.
Vic's attack puts the pointy end right into the Hobgoblin's kidney, going through its armor. The brutal wound is nasty enough to cause a KO! The hob falls over, crying in pain.

(OC: One down.)

Quote:
Originally Posted by zoncxs View Post
Kinclad puts his guard up and moves in and to the right.

(All Out Defense, Increase. +2 to dodge. Moved 3 yards in)
Kinclad feels the slightly uneven stones under his feet as he goes forward.

(OC: Telrith and Gathika, it's your turn now.)
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