02-18-2011, 10:27 AM | #21 | |
Join Date: Feb 2011
Location: Cambridge, MA
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Re: The Phantom Menace
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I think the key is that the GM needs to "manually" curtail abuse. I actually think Create Animal is just as easy to abuse, partially because SM is on a logarithmic scale while the energy costs increase linearly. You can create a ST 45 elephant for 8 FP, for example, and in DF you might easily run into a Giant Roc or other such ridiculously powerful animal that you can subsequently create. At least Create Monster costs 4 FP per SM, so once you get into dragon territory, the energy costs get stupid. I think Create Monster is only reasonable in a DF game where there's a clear definition of what counts as a "monster." Remember also that the creation has no mental skills (which includes spells, etc.). I should probably have also said no IQ-based abilities (Telepathy, Mind Control, etc.). But certainly a lot of the balancing is left to the GM (as it is for Create Animal). |
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02-18-2011, 10:46 AM | #22 | |
Join Date: Aug 2004
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Re: The Phantom Menace
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Tags |
dungeon fantasy, magic |
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