Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-23-2017, 01:17 AM   #191
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: What Do You Want For Yrth

Quote:
Originally Posted by CraigM View Post
I've no idea if this had any influence at all at the time of writing, but one of the things I love about Yrth is that it makes it possible to include atheist characters without that being a ridiculous thing. In a D&D style Gods-as-monsters setting, disbelief is absurd.
Not really. It's absurd to disbelieve in the existence of those entities, but it's perfectly possible to hold that they aren't gods.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Old 07-23-2017, 04:02 AM   #192
CraigM
 
CraigM's Avatar
 
Join Date: Nov 2012
Default Re: What Do You Want For Yrth

Quote:
Originally Posted by Anthony View Post
Not really. It's absurd to disbelieve in the existence of those entities, but it's perfectly possible to hold that they aren't gods.
Disbelief is different from belief-with-condemnation.

The second is possible with both Gods-as-monsters and realistic religion. It's why you get counter-cults in most Earth religions.

Realistic disbelief requires a world in which you're not likely to run into the non-existent entity as a dungeon encounter.
__________________
Craig
CraigM is offline   Reply With Quote
Old 07-23-2017, 08:02 PM   #193
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: What Do You Want For Yrth

Golarion has the militant atheist nation of Rahadoum.

Quote:
Originally Posted by CraigM View Post
Disbelief is different from belief-with-condemnation.
It is possible to have disbelief without condemnation. I acknowledge that the Kumari definitely exists, and I don't condemn her, but I also don't believe she is a manifestation of the supreme creator, or actually divine at all. In a fantasy game you could acknowledge that the "gods" exist, not condemn them, but still think that they aren't actually worth worshipping. This seems especially viable in settings where gods are powered by belief.

Last edited by sir_pudding; 07-24-2017 at 10:15 AM.
sir_pudding is offline   Reply With Quote
Old 07-24-2017, 08:29 AM   #194
jason taylor
 
jason taylor's Avatar
 
Join Date: Aug 2005
Location: Portland, Oregon
Default Re: What Do You Want For Yrth

Quote:
Originally Posted by Anthony View Post
Not really. It's absurd to disbelieve in the existence of those entities, but it's perfectly possible to hold that they aren't gods.
It's only absurd if gods do not regularly walk among mortals undisguised. If only a select few have seen them and known who they were then it becomes plausible.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison
jason taylor is offline   Reply With Quote
Old 07-24-2017, 10:20 AM   #195
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: What Do You Want For Yrth

Quote:
Originally Posted by jason taylor View Post
It's only absurd if gods do not regularly walk among mortals undisguised. If only a select few have seen them and known who they were then it becomes plausible.
If gods grant superpowers (D&D clerics), there's obviously something to them, even if you've never seen it personified.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Old 07-24-2017, 10:31 AM   #196
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: What Do You Want For Yrth

Quote:
Originally Posted by Anthony View Post
If gods grant superpowers (D&D clerics), there's obviously something to them, even if you've never seen it personified.
D&D clerics can have spells granted by a philosophy too, so it isn't especially clear the god is all that essential.
sir_pudding is offline   Reply With Quote
Old 07-24-2017, 10:56 AM   #197
ravenfish
 
Join Date: May 2007
Default Re: What Do You Want For Yrth

Quote:
Originally Posted by sir_pudding View Post
D&D clerics can have spells granted by a philosophy too, so it isn't especially clear the god is all that essential.
And this is all in a world where spellcasting can be granted by study , heredity, being close to nature, being good at music...

Moreover, in a world with actual magic, there's always the question of "How do we know he's a god and not just a really powerful wizard?". Parting the red sea becomes less impressive when a substantial minority of humanity can learn how to control water with a bit of study.
__________________
I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig.
ravenfish is offline   Reply With Quote
Old 07-24-2017, 11:48 AM   #198
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: What Do You Want For Yrth

Quote:
Originally Posted by ravenfish View Post
Moreover, in a world with actual magic, there's always the question of "How do we know he's a god and not just a really powerful wizard?". Parting the red sea becomes less impressive when a substantial minority of humanity can learn how to control water with a bit of study.
In Golarion, Razmir is the "living god" of a pyramid scheme run by wizard conmen.
sir_pudding is offline   Reply With Quote
Old 07-24-2017, 10:55 PM   #199
David Johansen
 
Join Date: Dec 2005
Default Re: What Do You Want For Yrth

Of course, atheists in the Disc World can expect a brick through their window. :D

I think that's a bit of an answer for most worlds. The gods of the Disc take their cue from the gods of Lankhmar who have, at least, limited power to mess with their followers.

All told, one might well represent monotheistic divine power with Luck and Unluck, perhaps tied to devotion to Disciplines of Faith. Alternately one might take the Delusion that failure is the result of sinful thoughts and success is the result of righteous actions. Of course, access to Divine Favour as a campaign feature should be spelled out to the players.

Magic muddies the waters of course. Especially on Yrth where there's magic but no obvious miraculous powers. Really, it's a testament to the power of the concept of religion that the existence of magic didn't simply make it irrelevant on Yrth. It goes beyond the intent of the author but the existence of a hell parallel that demons come from might well give some proof to the threatened afterlife.
David Johansen is offline   Reply With Quote
Old 07-24-2017, 11:06 PM   #200
Kax
 
Kax's Avatar
 
Join Date: Aug 2004
Location: God's Own Country
Default Re: What Do You Want For Yrth

Quote:
Originally Posted by Anthony View Post
If gods grant superpowers (D&D clerics), there's obviously something to them, even if you've never seen it personified.

Some spells are granted by spirits and ancestor spirits, too, and they aren't worshipped. Venerated, yes, but not necessarily worshipped.
__________________
Paul May | MIB 1138 (on hiatus)
Kax is offline   Reply With Quote
Reply

Tags
wishlist, yrth


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:48 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.