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Old 08-05-2017, 06:12 AM   #1
Whitelaughter
 
Join Date: Jun 2011
Default Thoughts on IN/7th Sea cross overs

While re-reading the 7th Sea rules, I was struck by how much of the setting works well with In Nomine.
One difference is that 7th Sea has multiple physical worlds, including the Sea it is named after, but that makes a cross over easier - the setting (the world of Theah) is simply an alternate Corporeal Plane.

Just as demons in IN were bound into Hell after the rebellion, they cannot normally enter Theah because of 'The Barrier'. For the Thean world, Tethers would not be formed by normal actions; instead, Infernal Tethers are formed by Sorcery, and Ethereal Tethers by powers granted the Sidhe. Angels would not need Tethers, and only avoid Theah due to God's 'hands off' rule.

The 'Vikings' of Theah (the Vesten) know that their Valhalla is purely Ethereal, and dependent on their memories and dreams to survive.

Humans in the setting don't know whether a 'Syrneth' they run into is a Gorgon, a Demon, an Ethereal, or even a naturally occurring species!

Soldiers of God *might* exist as the mysterious Kreuzritter, Soldiers of Hell as the equally mysterious Legion worshippers. Most PCs though are either sorcerers or naturally occurring 6 Force Humans (known as Heroes...or Villains). 'Henchmen' would be 5 Force Humans with some extra training, Brutes might not even have 5 forces!
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Old 08-08-2017, 09:24 PM   #2
thorr-kan
 
Join Date: Sep 2008
Default Re: Thoughts on IN/7th Sea cross overs

Not familiar with 7th Sea at all, but it reads like it has potential.
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Old 08-14-2017, 10:18 PM   #3
ladyarcana55
 
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Default Re: Thoughts on IN/7th Sea cross overs

Luvs that!

How does it all fit into different countries and the war happening? How about the Fate Witches?
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Old 08-30-2017, 06:09 AM   #4
Whitelaughter
 
Join Date: Jun 2011
Default Re: Thoughts on IN/7th Sea cross overs

Quote:
Originally Posted by ladyarcana55 View Post
Luvs that!

How does it all fit into different countries and the war happening? How about the Fate Witches?
As the wars in 7th Sea are mostly caused by the Sorcerer/Emperor of Montaigne, they would be thanks to Hell.

Fate Witches are one of the grimmer parts of setting, with them giving good/bad luck to others in return for suffering bad luck themselves; however they are easily represented by Sorcery. A Blessing is just an essence boost, after all. Alternately, using the Luck power in EPG would work if you don't want the game to get too dark.
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