11-02-2013, 07:54 PM | #21 | ||
Join Date: Nov 2013
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Re: Ghost Employee
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About faking a job, it makes sense on the background. Quote:
She is the index to determine the Independent Income. Or am I mistaken? |
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11-02-2013, 08:06 PM | #22 | |
Join Date: Sep 2004
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Re: Ghost Employee
Quote:
Ultimately having a job gurps is pretty optional for several types of campaign as characters "adventure" for a living instead which has no fixed job roll or monthly income attached to it but is instead "whatever we find and can take for our characters". It is unusual but possible for a dead broke character to have 1,000,000$ in gurps. It just means that he started with no money and each month he is earning via job rolls 0$ until he buys up his wealth level in play. It also means that the 1,000,000$ the dead broke has no campaign insurance against the GM taking it away either. |
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11-02-2013, 08:21 PM | #23 | ||
Join Date: Nov 2013
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Re: Ghost Employee
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Quote:
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11-02-2013, 08:30 PM | #24 |
Join Date: Sep 2004
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Re: Ghost Employee
You are not the first person on these boards to be a bit confused by the Gurps Wealth Rules and will no doubt not be the last to be so as well. Its a rules section that people (inluding myself a time or two) tend to make assumptions about that don't appear by a strict reading of the advantage/disadvanatage.
Keep in mind my example is seen by many GMs as a rules exploit as GMs are encouraged to make sure the disadvantages that PC has on his character sheet actually hinder them in play to keep them from being free points. Its a possible exploit but it also does a good example of a character who wins the lottery quits their job doesnt make any real investments with the money and slowly goes broke as they don't work and have no good investments earning them new money. |
11-02-2013, 08:51 PM | #25 |
Join Date: Dec 2007
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Re: Ghost Employee
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11-02-2013, 09:23 PM | #26 | ||
Join Date: Sep 2007
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Re: Ghost Employee
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Quote:
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11-04-2013, 10:52 AM | #27 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Ghost Employee
I've suggested before that you might allow a leveled Rules Exception to exceed the 20% cap on II by 1%/per level (essentially making the cost of additional II cost 2/level) then cap that at whatever you want (Job Income for your Wealth level seems like as good a cap as any). Last time I suggested it, nobody seemed to like it much, but I don't really see the problem.
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11-04-2013, 11:00 AM | #28 |
Join Date: Dec 2007
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Re: Ghost Employee
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11-04-2013, 11:09 AM | #29 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Ghost Employee
I think the OP is trying to get the Job Income appropriate for the fake job at a TL where that doesn't work. It would help, I think if the OP would tell us the TL and the desired Wealth level for the character that would help. Again, though I still don't see the problem with using Rules Exemption to exceed the cap, regardless.
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11-04-2013, 11:16 AM | #30 |
Join Date: Nov 2006
Location: Fayetteville, Arkansas
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Re: Ghost Employee
I don't want to do a new thread, but I've always wondered how to do grants, like for college that just give you one check to spend over the 9 months or so of school...
I'd imagine it'd be enough levels of Independent Income with a new modifier: Lump Sum... It may need to exceed 20 points if the grant was high enough, I know I was getting about 16K in grants when I was going. Well, to be fair 11,000 of it was more like Patron (Arkansas Rehabilitation Services), and I actually saw checks aroud 5000 bucks a year. (25 levels) What would the Cosmic modifier be? 50% 100%? |
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character creation, character points, character sheet, character stats |
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