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08-20-2009, 10:05 AM | #1 |
Join Date: Nov 2006
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[Spaceships] Rules Hunt...
I have seen mention of rules for putting spaceship components for SM larger into ships and I cannot find the rule for it, can anyone point me to that?
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08-20-2009, 10:22 AM | #2 |
Join Date: Jul 2008
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Re: [Spaceships] Rules Hunt...
Canonically there are no such rules. It's pretty easy to houserule, though, and a few threads have looked at it.
Basically, for larger modules, a +1 SM system takes 3 system slots. For most systems, you can just use them as written for the larger ship after that. For armor, control rooms, and engines you need to make sure to think it through, and you probably shouldn't use oversized major batteries since they're already implemented as spinal batteries. And don't forget that oversized power points are bigger. +1 SM systems don't have much going for them, since they're usually just the same as using three normal sized ones. It's -1 SM systems that are usually interesting, since they let you have more flexible design.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
08-20-2009, 10:32 AM | #3 |
Join Date: Nov 2006
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Re: [Spaceships] Rules Hunt...
Thanks! I'm actually thinking of making a component where a +1 SM unit (in three slots, like I thought I remembered!) isn't equivelant to 3 +0 SM units in three slots. This helps a lot to know I was remembering the rule correctly. Hadn't been able to find any of the threads where it was discussed either...
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08-21-2009, 04:55 PM | #4 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: [Spaceships] Rules Hunt...
Quote:
One thing to be wary of is Hangars. They aren't meant to work that way... |
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08-21-2009, 05:07 PM | #5 | |
Join Date: May 2008
Location: CA
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Re: [Spaceships] Rules Hunt...
Quote:
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08-21-2009, 08:39 PM | #6 |
Join Date: Oct 2008
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Re: [Spaceships] Rules Hunt...
One example of houserules about different size modules in a spaceship:
http://gsuc.roto.nu/doku.php?id=system_size |
08-21-2009, 08:07 AM | #7 |
Join Date: Aug 2004
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Re: [Spaceships] Rules Hunt...
So do +1 SM systems, since some components have a minimum SM (which especially comes into play with SM+4 craft using SS4.)
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08-20-2009, 11:02 AM | #8 |
Join Date: Aug 2007
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Re: [Spaceships] Rules Hunt...
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08-21-2009, 01:27 AM | #9 |
Join Date: Aug 2004
Location: In the UFO
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Re: [Spaceships] Rules Hunt...
It appears canonically in Spaceships in Book 7, using the Vorsikogan rules.
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Is love like the bittersweet taste of marmalade on burnt toast? |
08-21-2009, 05:53 AM | #10 |
Join Date: Nov 2006
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Re: [Spaceships] Rules Hunt...
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Tags |
house rules, pulver responses, q&a, spaceships |
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