12-05-2015, 02:43 AM | #11 | |
Join Date: Jan 2006
Location: Central Europe
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Re: Review some SJG roleplaying products!
Quote:
I won't edit the OP because it would take time and make the list of reviews by book less clear, but anyone adding reviews to this thread can gladly include those things in the text of their link.
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12-05-2015, 04:15 AM | #12 |
Join Date: May 2015
Location: Italy
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Re: Review some SJG roleplaying products!
Anecdotally, I would say that was more a 3e thing. On the average, 4e books are crunchier and/or more abstract: I do not think they lend themselves very well to be converted to other systems. Well, the exceptions might be the three major genre books: Fantasy, Space and Horror.
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12-05-2015, 07:54 AM | #13 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Review some SJG roleplaying products!
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12-05-2015, 09:17 AM | #14 |
Join Date: Jan 2006
Location: Central Europe
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Re: Review some SJG roleplaying products!
Yes, the tech books and setting books (Traveller, Banestorm, ...) definitely qualify as generic. So do Compact Castles and other systemless products by SJG.
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
12-05-2015, 09:22 AM | #15 | |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: Review some SJG roleplaying products!
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While Compact Castles is sold through Warehouse 23 and written by someone who has written for SJ Games, it is not itself an SJ Games product.
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12-05-2015, 10:02 AM | #16 |
Join Date: May 2015
Location: Italy
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Re: Review some SJG roleplaying products!
Sure, I forgot about those two. They most definitely qualify. I am not 100% sure about Tech books: if your system is not GURPS, perhaps looking at real world info and making your stats up would be easier. But it is true that the Tech books are great surveys of real world facts, so you might as well take them as your source of choice.
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12-05-2015, 10:37 AM | #17 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Review some SJG roleplaying products!
Just went out and reviewed mysteries on good reads.
I'm a little torn about if its best to review the core books in the system or the supplements. For mysteries though, it was easy. I've never seen a book covering anything near the same material, and its one of the few genres I'd be totally lost in without the gurps book.
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12-05-2015, 12:34 PM | #18 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Review some SJG roleplaying products!
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Likewise, High-Tech has lots of real-world stats for non-combat gear. It's a total pain in the butt that they're not metric, but it's still very useable. Same for Low-Tech (combat gear is extremely cumbersome to convert to other systems, of course, since they simulate in different ways, make different distinctions, etc). The thing that often makes no sense is using such GURPS supplements with a lower detail RPG system. But yes, the 3E era often had better supplements. Setting books like GURPS Vikings or GURPS Arabian Nights are very useful with a wide range of systems. |
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12-05-2015, 01:16 PM | #19 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Review some SJG roleplaying products!
Often, but not always. For a more cinematic system that still cared about weight, I got good results from High-Tech's listing of the contents of a modern survival kit when we were suddenly transported to ancient Greece.
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12-05-2015, 08:00 PM | #20 |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Review some SJG roleplaying products!
True. There's also raw comparison of stuff like firearm ranges.
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Tags |
gurps, gurps 4e, promoting gurps |
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