01-25-2011, 08:54 PM | #11 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Insubstantiality/ invisible
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01-25-2011, 09:02 PM | #12 |
Join Date: Aug 2004
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Re: Insubstantiality/ invisible
Yeah, I was thinking one of the types with the CCD optics, too, which would not qualify as optical rather than electronic the whole way from target to eye.
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01-25-2011, 09:14 PM | #13 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Insubstantiality/ invisible
Quote:
If it the type the samples the light light instead, effectively becoming a IR Camera instead then it would see anything that didn't effect machines. the difference is does it process or sample. |
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01-25-2011, 09:34 PM | #14 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Insubstantiality/ invisible
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01-25-2011, 10:01 PM | #15 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Insubstantiality/ invisible
Because I haven researched how modern ones work, the only Time the question ever came up in any of my games, the it was Technomancer and the goggle were actully an magical item in the first place.
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01-25-2011, 10:07 PM | #16 |
Join Date: Dec 2007
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Re: Insubstantiality/ invisible
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01-25-2011, 10:10 PM | #17 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Insubstantiality/ invisible
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01-25-2011, 11:30 PM | #18 |
Join Date: Dec 2007
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Re: Insubstantiality/ invisible
The point where people start reviewing the videotapes, and setting up motion detectors? Although on second though maybe the standard should be "Are your eyes pointed at the person you are trying to see?". Then you could see them in mirrors and display screens but not through electronic goggles.
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01-26-2011, 03:29 AM | #19 | ||
Join Date: Jan 2005
Location: South yorkshire, united kingdom
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Re: Insubstantiality/ invisible
Quote:
Quote:
So viewing in real time or from a recording the result ip the same. The viewer will see the subject.
__________________
battlegrounds:rpg edition. A really useful VTT system. Down load the demo at battlegrounds home |
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01-26-2011, 05:49 AM | #20 |
Join Date: May 2006
Location: Denmark
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Re: Insubstantiality/ invisible
I always sort of assumed that 'affects machines' was a question of kirlian cameras and the like and that regular devices such as normal cameras and videos would only catch very subtle outlines of an invisible character and certainly not in all frames.
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detection, insubstantiality, invisible |
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