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Old 01-25-2011, 08:54 PM   #11
sir_pudding
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Default Re: Insubstantiality/ invisible

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Originally Posted by roguebfl View Post
Unless it's really a optical telescope, you are still looking at a recorded image.
But somehow CCD digital optics get around this? (On the other hand I'm not sure what the OP means by "IR" goggles. Passive? Active? Thermograph?)
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Old 01-25-2011, 09:02 PM   #12
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Default Re: Insubstantiality/ invisible

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But somehow CCD digital optics get around this? (On the other hand I'm not sure what the OP means by "IR" goggles. Passive? Active? Thermograph?)
Yeah, I was thinking one of the types with the CCD optics, too, which would not qualify as optical rather than electronic the whole way from target to eye.
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Old 01-25-2011, 09:14 PM   #13
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Default Re: Insubstantiality/ invisible

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But somehow CCD digital optics get around this? (On the other hand I'm not sure what the OP means by "IR" goggles. Passive? Active? Thermograph?)
I was working under the assuming the Goggle, were the type that simple run a 'filter' though the light which changes wavelengths.

If it the type the samples the light light instead, effectively becoming a IR Camera instead then it would see anything that didn't effect machines.


the difference is does it process or sample.
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Old 01-25-2011, 09:34 PM   #14
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Default Re: Insubstantiality/ invisible

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I was working under the assuming the Goggle, were the type that simple run a 'filter' though the light which changes wavelengths.
So WWII era passive IR? That's a strange assumption to make. Those devices weren't "goggles" at any rate.
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Old 01-25-2011, 10:01 PM   #15
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Default Re: Insubstantiality/ invisible

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So WWII era passive IR? That's a strange assumption to make. Those devices weren't "goggles" at any rate.
Because I haven researched how modern ones work, the only Time the question ever came up in any of my games, the it was Technomancer and the goggle were actully an magical item in the first place.
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Old 01-25-2011, 10:07 PM   #16
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Default Re: Insubstantiality/ invisible

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And if it's a live monitor, not recorded?
I have considered that question for some time, and have reached the conclusion that no, the security guard really can't see the image after all. It's weird, but there you have it.
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Old 01-25-2011, 10:10 PM   #17
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Default Re: Insubstantiality/ invisible

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I have considered that question for some time, and have reached the conclusion that no, the security guard really can't see the image after all. It's weird, but there you have it.
Then at what point do you need Affects Machines, then? To trick AIs?
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Old 01-25-2011, 11:30 PM   #18
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Default Re: Insubstantiality/ invisible

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Then at what point do you need Affects Machines, then? To trick AIs?
The point where people start reviewing the videotapes, and setting up motion detectors? Although on second though maybe the standard should be "Are your eyes pointed at the person you are trying to see?". Then you could see them in mirrors and display screens but not through electronic goggles.
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Old 01-26-2011, 03:29 AM   #19
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Default Re: Insubstantiality/ invisible

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I have considered that question for some time, and have reached the conclusion that no, the security guard really can't see the image after all. It's weird, but there you have it.
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Originally Posted by David Johnston2 View Post
The point where people start reviewing the videotapes, and setting up motion detectors? Although on second though maybe the standard should be "Are your eyes pointed at the person you are trying to see?". Then you could see them in mirrors and display screens but not through electronic goggles.
i really could not disagree more. Viewing a monitor in real time is not live. The camera takes an image and converts it to an electronic signal which has to be converted back to an image by the monitor.
So viewing in real time or from a recording the result ip the same. The viewer will see the subject.
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Old 01-26-2011, 05:49 AM   #20
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Default Re: Insubstantiality/ invisible

I always sort of assumed that 'affects machines' was a question of kirlian cameras and the like and that regular devices such as normal cameras and videos would only catch very subtle outlines of an invisible character and certainly not in all frames.
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