03-20-2021, 06:51 PM | #1 |
Join Date: Mar 2021
|
Mana Enhancer Limitations
Greetings all!
So, have a question about mana enhancer - I've tried searching but my searching abilities don't seem to be up to snuff. I feel like I've seen a Self-Only limitation for mana enhancer, and some other limitations that are related to that. Any ideas where it might be? If there isn't one, any thoughts on a good modifier for such a thing? Essentially, I am trying to make it so there is always a mana enhancer effect on an individual, but that it only impacts that individual - allowing use of spells that only take effect on them (such as Flight, for example). It might allow the casting of a missile spell, but once the spell is no longer touching the person, it would be subject to whatever the local mana level is. In no mana, it would simply fizzle out. Also, it would not affect any objects the individual is carrying or using, solely magical effects that only effect the caster. Thanks for any ideas!!! |
03-20-2021, 07:57 PM | #2 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
Re: Mana Enhancer Limitations
Self only would be an enhancement worth at least +50%, not a limitation. It would likely also require Switchable as well.
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
03-20-2021, 08:13 PM | #3 |
Join Date: Jul 2008
|
Re: Mana Enhancer Limitations
That's pretty much just unmodified Mana Enhancer, which "increases the local mana level by one step, but only for you and people or things that you’re carrying."
You have to have it enhanced with Area Effect for it to cover more than that. "Can't enhance other people even if you carry them" seems like a limitation, but a rather small one. (Unless you are much larger than most people you are unlikely to have an enemy able to exploit your ability. At least without having already gotten you thoroughly under their control.) The ability to selectively deny your enemies the benefit of an area Mana Enhancer is an expensive Enhancement but that's not what is needed here.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
03-20-2021, 08:17 PM | #4 |
Join Date: Aug 2018
|
Re: Mana Enhancer Limitations
getting "I can carry someone without enhancing their mana" might be a Selective Effect enhancement? whereas if you have AE then you'd need Selective Area to exclude hexes
|
03-20-2021, 10:39 PM | #5 |
Join Date: Sep 2004
Location: Yucca Valley, CA
|
Re: Mana Enhancer Limitations
Hi Obrafour, I think I get what you're asking. While Mana Enhancer only affects the character by default, it would affect a spell he casts on someone else, at whatever range. And you want an Accessibility limitation so that it only affects spells with range zero and area no greater than 1.
So, if half of all the spells you are likely to cast are some manner of buff, that'd be -20%, but then presumably casting those buffs on yourself would be less than half the time, so I'd call it -30%. Your call on the breakdown, but Accessibility (Only for Spells cast on Self) is what you want. |
03-21-2021, 01:33 AM | #6 | |
Join Date: Jul 2008
|
Re: Mana Enhancer Limitations
Quote:
I'm not managing to find anywhere that actually specifies how the boundary effects of mana zones work. We know that no mana zones dispel or suppress spells, so there is precedent for the mana level of the target rather than the caster having an impact (and in the way the OP seems to want). But if anything says what happens if when you're standing in high mana and trying to cast a spell into low mana I haven't found it.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
03-21-2021, 02:51 AM | #7 |
Join Date: Sep 2004
Location: Yucca Valley, CA
|
Re: Mana Enhancer Limitations
|
03-21-2021, 02:33 PM | #8 | ||
Join Date: Dec 2011
Location: Lyonese
|
Re: Mana Enhancer Limitations
Quote:
Quote:
No Mana purely states that magic can't work within its area, this suggests due to the absence of mana it can't be initiated (the engine can't start without fuel), not that No Mana suppresses or dispels magic once cast... Mana Enhancer creates an area of low to normal mana (dependant on level), suggesting that a caster can cast spells at either a -5 or normally within the Mana Enhancers zone. Nothing within No Mana indicates magic cast from a low or higher mana area into a No Mana area is supressed or dispelled, only that magic can't be initiated in a no mana area. Looking at Gurps Magic 4e Powerstones (p.69) purely says that Powerstones can't recharge in a No Mana Zone not that magic can't be cast in a No Mana zone using a Powerstone.
__________________
http://arcanepath.net/phpBB3/index.php |
||
03-21-2021, 03:04 PM | #9 | |||
Join Date: Jul 2008
|
Re: Mana Enhancer Limitations
Quote:
Quote:
Quote:
EDIT: Of course, a Mana Enhancer character can walk into a no mana zone and cast spells, but that's because they aren't in no mana even though they're surrounded by no mana. Those spells are still subject to the effect of the no mana zone if they're cast beyond the enhancement area, though, just like any other case of casting into a no mana zone from outside.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. Last edited by Ulzgoroth; 03-21-2021 at 03:12 PM. |
|||
03-22-2021, 08:53 AM | #10 |
Join Date: Mar 2021
|
Re: Mana Enhancer Limitations
Thanks all for the responses...
It makes sense that self-only would be an enhancement not a limitation. I already figured switchable would be a part of it...but appreciate the confirmation! The idea of a limitation of 'can't affect others/items even if carried' also fits what I'm trying to do, though I would expect that the value of the enhancement would far outweigh the value of the limitation... |
Thread Tools | |
Display Modes | |
|
|