03-01-2021, 10:44 AM | #11 | |
Join Date: Jul 2007
Location: West Virginia
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Re: GURPS Hivemiind:How do I define a walking Cottage as an advantage?
Quote:
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Per Ardua Per Astra! Ancora Imparo |
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03-01-2021, 12:49 PM | #12 | |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: GURPS Hivemiind:How do I define a walking Cottage as an advantage?
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Unaging or Extended Lifespan. IT (Homogenous). Machine. Houses can certainly be attractive or unattractive. Social Stigma (Valuable Property) or maybe even (Subjugated). You'll have to determine what sensory capabilities it has, but sight would be important if you want it to walk somewhere without running over people. And like I said, a ton of Accessory perks and/or Payload.
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03-01-2021, 01:12 PM | #13 |
Join Date: Sep 2007
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Re: GURPS Hivemiind:How do I define a walking Cottage as an advantage?
Buddy, you're not gonna find a better deal on a used walking cottage with this kind of mileage. Previous owner was a little old lady that only walked it to the market on weekends to go shopping. The knees are practically brand new!
Now, if you can pay cash I'll knock 10% off the top and you can walk it out of the lot today. |
03-01-2021, 06:53 PM | #14 |
Join Date: Dec 2005
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Re: GURPS Hivemiind:How do I define a walking Cottage as an advantage?
You should take Baba Yaga as an enemy to pay for it.
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http://www.neutralgroundgames.com |
03-01-2021, 06:55 PM | #15 |
Join Date: Mar 2008
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Re: GURPS Hivemiind:How do I define a walking Cottage as an advantage?
And the Quirk, Tastes Like Chicken.
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03-01-2021, 09:04 PM | #16 |
Join Date: Jan 2006
Location: Most definitely alone
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Re: GURPS Hivemiind:How do I define a walking Cottage as an advantage?
If you make it annoying enough to have a cottage following you around everywhere*, you can just assume the points balance out!
*chases buses, aggressive towards other houses, tries to mount the occasional gazebo, steps on children...
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03-02-2021, 04:58 AM | #17 |
Join Date: Mar 2013
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Re: GURPS Hivemiind:How do I define a walking Cottage as an advantage?
ROTFLMAO! Thank you.
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A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
03-02-2021, 07:23 AM | #18 |
Join Date: May 2007
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Re: GURPS Hivemiind:How do I define a walking Cottage as an advantage?
This is actually possible canonically- take it as an Enemy (Rival), with a frequency of appearance based on how often it inconveniences you.
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03-02-2021, 08:05 AM | #19 |
Join Date: Sep 2007
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Re: GURPS Hivemiind:How do I define a walking Cottage as an advantage?
It's house-shaped Discworld Luggage.
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