02-27-2021, 08:54 AM | #9 |
Join Date: Feb 2016
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Re: Benefits of Evil [Horror]
Why would anyone turn to evil then in such a setting except out of ignorance and/or desperation? Don't get me wrong, that would be an appropriate system for a traditional fantasy setting where good usually defeats evil. Horror settings usually have the opposite assumption though, that evil usually defeats good, which makes the few victories of good all that more precious.
For example, it a supers/horror setting, supervillains would be ruling the world because they are evil people with superhuman abilities. Ironically, it could look exactly like a traditional supers setting 99% of the time, as the supervillains who ruled society would allow superheroes to deal with the riffraff, and they would only crush superheroes when they threatened the power of the ruling supervillains. If a supervillain proved their subtly by avoiding capture by superheroes long enough and/or proved their power by defeating a sufficient number of superheroes, they would receive an invitation to join the ranks of the true rulers of the world. In such a setting, tapping evil would grant characters a number of options, allowing individuals to a) acquire Corruption Points instead of spending ER/FP/HP on their abilities (+1 Corruption Point would replacing one point of ER/FP/HP), b) acquire Corruption Points to gain bonuses on rolls (+1 Corruption Point gained giving +1 on any roll), c) acquire Corruption Points to improve an existing ability (+1 Corruption Point gained would give +5 CP), or d) acquire Corruption to use cinematic rules (+1 Corruption Point would replace the one bonus point or one character point). Since characters would be able to reduce their acquired Corruption Points by one-fifth their negative disadvantage total, there would be a systemic reason why evil would dominate such a setting. A supervillain with -40 CP in negative disadvantages would only acquire 1 Corruption Point every time that they attempted to reduce FP costs by 9, whenever they attempt to gain a +9 on roll, whenever they attempted to boost their abilities by 45 CP, etc. Of course, anyone who was too objectionable would likely be crushed by the supervillains who ruled the world, as they would prefer a stable system of exploitation and victimization. Last edited by AlexanderHowl; 02-27-2021 at 09:09 AM. |
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