Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-13-2016, 06:06 AM   #15
Captain Joy
 
Captain Joy's Avatar
 
Join Date: Nov 2006
Location: Heartland, U.S.A.
Default Re: Skills List: Cinematic vs Realistic

Quote:
Originally Posted by Anthony View Post
I was taking 'realistic' to mean 'works in a realistic setting', not 'can be learned without cinematic or supernatural prerequisites'. Alchemy, Enthrallment, Herb Lore, and Ritual Magic are also 'mundane'.
You've convinced me to move Exorcism and Mind Block out of the Mundane list.

My intent with these listings is to allow rapid identification of appropriate/inappropriate skills. E.g. If a skill only has utility in a magic campaign, it's now in the Magic list, even if the skill itself is mundane.

Last edited by Captain Joy; 01-13-2016 at 06:18 AM.
Captain Joy is offline   Reply With Quote
 

Tags
aids, cinematic, question, realistic, skills


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:28 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.