10-16-2017, 06:11 PM | #21 |
Join Date: Aug 2004
Location: Buffalo, New York
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Re: Has Anyone committed to making GCS Files
So it is an application and not an excel spreadsheet?
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10-16-2017, 06:15 PM | #22 |
Join Date: Mar 2008
Location: Northern Virginia, USA
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Re: Has Anyone committed to making GCS Files
Yes, it's a Java application. It's like GCA, except open source and portable.
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10-16-2017, 06:21 PM | #23 |
Join Date: Aug 2004
Location: Buffalo, New York
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Re: Has Anyone committed to making GCS Files
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10-17-2017, 05:40 AM | #24 | |
Join Date: Sep 2004
Location: Canada
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Re: Has Anyone committed to making GCS Files
Quote:
It's a little baroque though.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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10-19-2017, 10:29 AM | #25 |
Join Date: Aug 2004
Location: Austin, Texas
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Re: Has Anyone committed to making GCS Files
I'm new to GCS usage, so I'm not sure where to ask this. I'm starting up a DF game and want to point my players to it. Most have no GURPS experience so I'd like to just have them load the DFRPG portions of GCS. To that end, since all the Profession templates and Pregens mention Quirks, would it be possible to add a Generic Quirk to the Quirks section of Advantages? I know that you can just add a new Advantage manually, but this way it would be easy for new players to drag it over to their character and just change the name.
Sorry if this is the wrong place to put this. And thanks to everyone involved for all their hard work. It's an awesome tool.
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John Buczek (aka JackShadow) john at catscradle dot us Message contents Copyright John Buczek or quoted author |
10-19-2017, 06:37 PM | #26 |
Join Date: Mar 2008
Location: Northern Virginia, USA
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Re: Has Anyone committed to making GCS Files
Most GMs are pretty free with quirks; take whatever 5 you want, with no need to pick from a limited list. So I would let players pick quirks from any gcs data file, not just the DFRPG ones, as long as they're not totally crazily out of genre. Or make up their own.
If your goal is just to avoid making them use multiple files, sure, you could just add more quirks to "Dungeon Fantasy RPG.adq", either the specific ones you want, or "Quirk 1" though "Quirk 5" and let them pencil them in. By the way, the worst Quirk is "Incompetence: Stealth." Don't take that one unless you want to play DFRPG on hard mode. |
10-20-2017, 10:28 AM | #27 | |
Join Date: Aug 2004
Location: Austin, Texas
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Re: Has Anyone committed to making GCS Files
Quote:
Thanks
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John Buczek (aka JackShadow) john at catscradle dot us Message contents Copyright John Buczek or quoted author |
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