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08-12-2018, 03:35 AM | #1 |
Join Date: Dec 2016
Location: Southern Sweden, possibly on an Alternate Earth
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GURPS Kobolds
Just a thought: are there any special sources of inspiration for GURPS-style Kobolds, as depicted in Fantasy Folk and Banestorm? Or are they original work for the GURPS system?
(My apologies if this topic was addressed before!) |
08-12-2018, 07:37 AM | #2 |
Join Date: Sep 2004
Location: Canada
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Re: GURPS Kobolds
They seem partly derived from one of the races in the fantasy trip (prootwaddles? The noisy argumentative dim ones), but i don't know if that's the actual case.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
08-12-2018, 08:17 AM | #3 |
Join Date: Dec 2016
Location: Southern Sweden, possibly on an Alternate Earth
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Re: GURPS Kobolds
Haha, never heard of prootwaddles (fartwaddles!?), but the name made me smile. =)
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08-12-2018, 11:03 AM | #4 |
Join Date: Dec 2012
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Re: GURPS Kobolds
I'm reasonably certain that that's the case. IIRC, they're certainly similar enough.
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
08-12-2018, 07:29 PM | #5 |
Join Date: Dec 2007
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Re: GURPS Kobolds
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08-12-2018, 10:44 PM | #6 |
Join Date: Dec 2005
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Re: GURPS Kobolds
I don't think so, Narnia has Marshwiggles who are gloomy and negative but not particularly stupid or small.
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08-13-2018, 11:37 PM | #7 |
Join Date: Dec 2005
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Re: GURPS Kobolds
Though there's always the Kobolds from Landover, in Magic Kingdom For Sale: Sold by Terry Brooks, which scare dragons.
Landoverian Kobold 235 points Attributes: ST 15 [50]; DX 15 [100]; IQ 9 [-20]; HT 15 [50]; Perception 15 [30]; Willpower 15 [30]; Features: Size -1 Advantages: Enhanced Move [20]; Combat Reflexes [15]; Universal Digestion [5] Long Claws [8] Very Sharp Teeth (Very Strong Teeth (thrust-1 (2)) [3]; Extra Attacks 2 [50]; Damage Resistance 4 (Tough Skin) [12]; Disadvantages: Bad Temper [-10]; Berserk [-15]; Bloodlust [-10]; Insatiable Hunger [-15]; Vow (Loyal to the Throne of Landover)[-10]; Skills: Brawling DX + 5 (20) [16]; Intimidation Will + 4 [16];
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08-14-2018, 12:17 AM | #8 |
Join Date: Dec 2016
Location: Southern Sweden, possibly on an Alternate Earth
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Re: GURPS Kobolds
Oh! That would be a nasty surprise for a delver expecting a D&D power-level kobold!
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08-13-2018, 09:42 AM | #9 |
Join Date: Sep 2004
Location: Canada
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Re: GURPS Kobolds
They're an irritated SJs reaction to the kinds of nerds that start all conversations with "Well actually..."
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
08-13-2018, 11:15 PM | #10 |
Join Date: Dec 2005
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Re: GURPS Kobolds
Thanks, yeah, Size Mod -1 or -2. I'm coming up with 73 points when I add it up now. I think the tunnelling should probably require a pick axe or shovel. It'd get their cost down by 7 points or so. I suppose it might be tunnelling 1 with their teeth and tunnelling 2 with a tool. Incidentally their temperature tolerance should probably be 45 and up rather than allowing the lower human temperature range. They're comfortable close to lava.
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