02-14-2018, 02:32 PM | #19 | ||
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Combat Reflexes without defense bonus
Quote:
It's actually a very common phenomenon: wizards get access to wizardly magic with Magery 0 [5], clerics gain priestly magic with Power Investiture 1 [10], strange mystics can have any skill they can convince the GM to let them have with Reawakened [10] and/or bonuses to everything they do with Visualization [10], and so on. I won't opine on whether that's good design. I will say that with templates that keep people from having more than one of these traits, it can feel balanced in actual play.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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