11-20-2018, 05:02 PM | #31 |
Join Date: Jan 2006
Location: London, UK
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Re: Unofficial Errata and FAQ List
I'll try to answer them when I've got home & back online in 9 hours . Haven't my books with me at present .
To add to add to your Swerves Question : 4 Do Hard Swerves still exist ? That is a ½" to the side followed by x° Bend as +3 Difficultly Maneuver ? Text & Rules are very ambiguous & been wanting to find out if they're Official or not . We've used them as I described in a very few of our games . It's such s rarity though , either way is fine as it only has minor impact on gameplay .
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Five Gauss Guns on a Camper !!! The Resident Brit . |
11-22-2018, 10:12 PM | #32 | ||
Join Date: Aug 2011
Location: Snohomish, WA
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Re: Unofficial Errata and FAQ List
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2. Think of phases as having 3 steps: Speed Change, Move, Firing. They always occur in that order for each phase. You can only change speed once per turn (5 phases) and fire once per turn per character, but the phase you choose to do so (if you do at all) is up to you. Speed changes made in a phase do apply to the movement in the same phase. 3. Yes. Any angle of bend can be made into a swerve in this manner. 4. The original swerve and hard swerve (we're talking pocket box and original DCW) are essentially what are now a D1 and D2 Bend. (A Bend in that era was what is now a D3 Bend and a Tight Bend was the current D6 Bend, the D4 and D5 varieties didn't exist). ADQ 6/2 and the Compendium reintroduced the Swerve as it exists now - combining a D1 drift with a bend in the opposite direction. The hard swerve never returned in the core rules. I suspect it is probably a local variant or some confusion about what the original hard swerve was.
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Dynamax Designs, Designing quality since 2035. Watch your handling and remember to Drive Offensively! |
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11-24-2018, 03:49 AM | #33 |
Join Date: Jan 2006
Location: London, UK
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Re: Unofficial Errata and FAQ List
Now I'm home again , I think your right . Old info sheet from CWC 1 just states drifts with a small 'd' & omits the '¼' symbol . Probably one cause of the disambiguaty of the rules interpretation ?
ADQ 6/2 is clearer with text , but couldn't find anything to totally clarify the situation in ADQ 8/2 : page 14 'CAR WARS COMPENDIUM Second Edition Rules Changes and Errata' . I no longer own a First Edition to check the text there - gave mine to T-Rex's brother Yojimbo about 26 years ago . We use the 'Steep Drift+Bend in opposite' direction as a maneuvering option in our games . Rarely actually used outside Arena speed events , it has little impact on gameplay . I once found it incredibly handy on the revised Hammer Downs (ADQ 6/3) , when trying to line up for one of those long ramps , with a out of control vehicle & obstacles getting in the way .
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Five Gauss Guns on a Camper !!! The Resident Brit . Last edited by Racer; 11-25-2018 at 04:56 PM. |
11-25-2018, 09:54 AM | #34 |
Join Date: Nov 2018
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Re: Unofficial Errata and FAQ List
Thanks for answering my questions. I have been using two books as reference. The main one is the Classic Car Wars book and occasionally the Deluxe version. Typically it is whatever is closer haha. It turns out in the older rules you can fire before or after your movement in a phase, which isn't really compatible with some of the rules in Classic.
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11-28-2018, 07:35 PM | #35 | |
Join Date: Aug 2011
Location: Snohomish, WA
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Re: Unofficial Errata and FAQ List
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I need to remember to bring my tripod to record my rules spiel at OrcaCon in January.
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Dynamax Designs, Designing quality since 2035. Watch your handling and remember to Drive Offensively! |
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12-01-2018, 06:58 AM | #36 |
Join Date: Jan 2006
Location: London, UK
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Re: Unofficial Errata and FAQ List
In our games with younger/new players , we still use the 'Speed Change' phrase at start of each Second & it streamlines play . Also helps prevent bookkeep headaches .
In games with more experienced players it's the standard rules .
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Five Gauss Guns on a Camper !!! The Resident Brit . |
12-01-2018, 08:01 PM | #37 | |
Join Date: Aug 2011
Location: Snohomish, WA
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Re: Unofficial Errata and FAQ List
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Tokens (or cards) to track firing and speed changes already made for the current turn make a HUGE difference in bookkeeping, particularly at conventions. I ask the players to wave the token/card around in the air when they want to do the action for the token, which also helps me as a referee spot when people want to do it.
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Dynamax Designs, Designing quality since 2035. Watch your handling and remember to Drive Offensively! |
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