04-19-2017, 01:49 AM | #121 |
Join Date: Jun 2008
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Re: Cars Wars 6E - What We Know - 1st Post will be updated over time
To be honest it doesn't sound like they are interested in automotive combat. Outrider uses 3d models and is the same genre, so I am not sure just going 3d will cut it (and you could just use Car Wars 5th edition if that was the case).
I know some players who would play Wings of War as an alternative to "real" war-games because it is an abstraction of historical dogfights. They could get their nerd on about the stats of the planes and pilots. They even played x-wing as light relief (as there was an established cannon of material to refer to) but had no interest in "made-up" games like WH40K or CW even though they had similar game mechanics to other games they would play. You could show the Mad Max or Deathrace films and see if the idea of fast cars with guns is of any interest in principle. Car Wars doesn't quite fit with these films, but you could get close. |
04-19-2017, 11:37 AM | #122 | |
Join Date: Aug 2011
Location: Snohomish, WA
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Re: Cars Wars 6E - What We Know
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You might be surprised at the number of people who will give even a low-cost 3X 3D setup a try that won't even give the cardboard counters setup a second glance. FWIW, I was perfectly happy playing Car Wars with the counters. But what I've found is that for a lot of people, there is a need for a strong visual appeal. The Classic game is still pretty good, if you can make some adaptations to make it more modern.
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04-19-2017, 01:06 PM | #123 |
Join Date: Mar 2011
Location: Spinward Marches
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Re: Cars Wars 6E - What We Know - 1st Post will be updated over time
Yeah, it'll be interesting to see what's finally put on market. I'll always be a classic CW fan, and will be playing until I have both feet in the grave, but I guess the stuff I grew up with won't always appeal to newer generations. Just the way life is.
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04-22-2017, 06:23 PM | #124 |
Join Date: Sep 2004
Location: Oakland, CA, USA
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Re: Cars Wars 6E - What We Know - 1st Post will be updated over time
I must say that you really can't go wrong with Hot Wheels (which would be 1.5 scale with the new rules) for visceral visual appeal.
Set up on a table with some 3D elements - arena walls, jumps, etc. and watch them line up to play! |
05-10-2017, 07:47 AM | #125 |
Join Date: Aug 2004
Location: Twin Cities, MN
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Re: Cars Wars 6E - What We Know - 1st Post will be updated over time
Perhaps, but as SJG hasn't gotten close enough to release to share their chosen name/branding for the new game we needed a placeholder.
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05-10-2017, 07:52 AM | #126 | |
Join Date: Mar 2011
Location: Spinward Marches
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Re: Cars Wars 6E - What We Know - 1st Post will be updated over time
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05-10-2017, 08:48 AM | #127 |
Join Date: Sep 2004
Location: Oakland, CA, USA
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Re: Cars Wars 6E - What We Know - 1st Post will be updated over time
Any name that references a year will become dated over time, so I can't really see them doing that.
Simply "Car Wars" makes the most sense - the edition number is for us grognards. ;) |
06-27-2017, 05:48 PM | #128 |
Join Date: Sep 2004
Location: Oakland, CA, USA
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Re: Cars Wars 6E - What We Know - 1st Post will be updated over time
As much as I understand the risks of tipping the Vessel of Knowledge, it's been two months or so since we've seen an update from SJG.
Can anyone fill us in - even if it's simply "no news at this time"? |
06-27-2017, 06:26 PM | #129 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Cars Wars 6E - What We Know - 1st Post will be updated over time
I saw something being worked on today, right behind my desk. But I don't know if it's really my place to say what it was, so I'm going to be frustratingly vague.
Car Wars hasn't been at the top of the priority stack lately, and we've been VERY busy, but that doesn't mean it's completely stalled.
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06-28-2017, 03:11 AM | #130 |
Join Date: Feb 2013
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Re: Cars Wars 6E - What We Know - 1st Post will be updated over time
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