02-02-2018, 10:31 PM | #1 |
Join Date: Nov 2004
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Equipment for fantasy fighter craft
I'm starting a Spelljammer game (adapted to GURPS). The PCs have absconded with a Doombat in what is either an act of desertion by its commander or an act of piracy by a cashiered ex-officer. This is a vessel that launches and lands from a larger vessel, has a crew of five, and acts tactically as something between a fighter plane and a torpedo boat, or as a long-distance armed scout. The navy operates in a broadly similar fashion to that of Nelson, with a dash of Leary's and Harrington's.
What type of equipment is likely to be stored aboard and thus available to the PCs? On my list so far: Heavyweight clothes for the crew, in case of deployment somewhere colder than usual Personal fliers (Gadabouts) for the crew, in case it's necessary to abandon ship A week or so worth of food, for scouting missions Medical supplies (probably including some magical ones, not sure what/how many) Arrows Other spare weapons, maybe? Am I missing anything obvious? |
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