01-10-2018, 03:31 PM | #21 | |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Skill to Plan and Execute a Coup
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Law isn't used to justify rapid (and frequently violent) political change in the planning and execution stages. However, alteration of the structure of the legal system, as well as a redefinition of the philosophical assumptions that underpin that structure, are frequent consequences of such rapid and irregular political change. The fact is, most people don't know much about either the philosophical foundations of law, or the processes by which legal structures function. Moreover, most people don't want to know, either, and some of those who learn enough to understand that Law has as many flaws and shortcomings as any other human creation, frequently lose all trust for it. It's tough to use law -- which people don't understand, don't like and don't trust -- to convince them of anything. Appeals to emotions, beliefs or (sometimes) to reason and principles, work much more effectively. I'll also note that, whIle most people accept that a decision settles a legal issue, a significant number of the people remain unconvinced of the fairness of any particular decision.
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01-10-2018, 03:46 PM | #22 |
Join Date: Feb 2011
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Re: Skill to Plan and Execute a Coup
This sounds kind of like you're asking "what skill do I roll to plunder a dungeon full of monsters?"
If I was running it, it'd be at least one session of roleplaying, if not several. If the PCs aren't elite troops/police/secret police or something like that, then honestly consider making PCs just for that one adventure. As officials and such, then there's still and adventure to be had. Talk to the loyalists in the government. Feel out the loyalty of a questionable captain to see if they've got what it takes. Last edited by PTTG; 01-10-2018 at 03:49 PM. |
01-10-2018, 04:05 PM | #23 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Skill to Plan and Execute a Coup
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01-10-2018, 04:32 PM | #24 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Skill to Plan and Execute a Coup
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I would say that a coup is more likely to succeed if the general population has little trust in the rule of law in the first place. At that point it comes down to "my gang has more guns than your gang."
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Bill Stoddard I don't think we're in Oz any more. |
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01-10-2018, 04:57 PM | #25 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Skill to Plan and Execute a Coup
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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01-10-2018, 05:14 PM | #26 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Skill to Plan and Execute a Coup
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01-10-2018, 06:05 PM | #27 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Skill to Plan and Execute a Coup
It is less common to pull it off. The Hanovers did or rather their councilors(basically they were hauled out of the great Germanic hiring hall for kings because a king was needed). But satisfying the desire for legitimacy is a lot harder then getting a temporary rule merely by force and fraud(though in any event there will likely be a bit of aforesaid "F&F" whatever happens) .
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
01-11-2018, 05:59 AM | #28 | ||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Skill to Plan and Execute a Coup
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The players had already identified 4 independent groups of the conspirators, including a clear mastermind. They had identified a few different allies who are not part of it, particularly at the army level, and at the highest level. The most interesting arrest, that of the mastermind, will have to wait until he gets back in town. So we have mostly played it out... Playing out the same adventure 6 times can be boring, at least for some. At that point the PC's had convinced me they had the methods and organization to pull off the coup. Most of what was left was details. Yes, I totally could have gone into more detail. There are several parts of this campaign were we could have generated secondary PC's and played a sub-campaign. But that's not the game we're playing. ------------------------------------------------------------ Law probably isn't important for the morning after, it appears. It is a complementary roll that you should take if at all possible, though, as if you break it too badly you'll undermine your own legitimacy. Thanks for the answers!
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01-11-2018, 07:55 AM | #29 | |
Icelandic - Approach With Caution
Join Date: Jan 2005
Location: Reykjavík, Iceland
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Re: Skill to Plan and Execute a Coup
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01-11-2018, 06:25 PM | #30 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Skill to Plan and Execute a Coup
It was a successful conspiracy to overthrow the head of state and install a new one. Very few things in life fit exactly into a Platonically abstract category.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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