09-24-2012, 10:41 AM | #11 |
Join Date: May 2005
Location: Lynn, MA
|
Re: Binding - Decreased ST over time.
I always assumed Bind had the standard Duration listed on B.101 for Advantages without a listed duration, and if you wanted it to last longer you needed Extended Duration (which is why I went to Reduced Time rather than Extended Duration on the Dissipation), and we were trying to make it phase out rather than wink out....
(I think I house-ruled it to minutes, maybe that was the source of my confusion) It appears I was in error... Last edited by the_matrix_walker; 09-24-2012 at 11:11 AM. |
09-24-2012, 03:07 PM | #12 | |
Join Date: Aug 2007
Location: Vermont, USA
|
Re: Binding - Decreased ST over time.
Quote:
I think that interpretation is consistent with the RAW. Is there anywhere that explicitly says Binding is permanent? (if there is, then it has a duration and the rule wouldn't apply) |
|
09-25-2012, 09:19 AM | #13 | |
Join Date: Sep 2004
Location: Canada
|
Re: Binding - Decreased ST over time.
Quote:
A Duration on Binding would mean you'd only have access to the Binding advantage for 1 minute at a time, not that the effects would be temporary. That's how everything with a Duration works - Telekinesed objects don't snap back to where you picked them up, damage blocked by DR doesn't re-assert itself, Flight movement doesn't "rewind", and so-forth. EDIT: Consensus does appear to be that the bindings applied are permanent: This thread is about the length of binding, although with nobody official chiming in the hive mind did seem pretty comfortable with "permanent". Same with this thread. This thread has Kromm posting directly in the thread and he made no contradiction on the point that Binding is permanent. He also OK'd the +10% value at that time (that eventually made its way into Psionic Powers).
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog Last edited by Bruno; 09-25-2012 at 09:26 AM. |
|
09-25-2012, 09:31 AM | #14 |
Join Date: Sep 2004
Location: Canada
|
Re: Binding - Decreased ST over time.
I've gone on a mad Binding Related Post tagging spree, by the by.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
09-25-2012, 10:52 AM | #15 |
Join Date: May 2005
Location: Lynn, MA
|
Re: Binding - Decreased ST over time.
This seems very broken then. I will continue to use my house-ruled duration.
Far too easy to make a Bind no mortal could ever escape from, which equates to dodge or die for very short points. |
09-25-2012, 10:56 AM | #16 | |
Join Date: Aug 2007
Location: Vermont, USA
|
Re: Binding - Decreased ST over time.
Quote:
You're probably right that Binding is instantaneous (that's been assumed on the forums and not contradicted). But the Basic Set doesn't say whether the effects are instantaneous or temporary, and thus it's consistent with the RAW to apply the assumed duration of 10 seconds. And it's a lot easier to adjust a temporary duration shorter or longer or even make it permanent, than to try to retroactively adjust a permanent duration -- and thus the game benefits from that interpretation as well. |
|
09-25-2012, 11:34 AM | #17 | |
Join Date: May 2005
Location: Lynn, MA
|
Re: Binding - Decreased ST over time.
Quote:
None of these abilities create an ongoing effect. For a proper comparison, we should compare it to other abilities that create ongoing effects or matter and energy that hangs around regardless of what the character with the ability does. These would be... Summoned Allies : Went by the RAW 10 seconds until Kromm decided minutes were fairer. Obscure : Uses the Default duration of 10 seconds (and you can use it again, you have no restriction to repeated uses of your ability, It's ongoing duration has nothing to do with your advantage, just it's effects) Snatcher: Lasts until you are done, or you use snatcher again. Create: Lasts 10 seconds unless you spend character points to stabilize them. Bind creates matter (or energy), and every other ability that does this has severe restrictions on how long they last. |
|
09-25-2012, 11:37 AM | #18 | |
Join Date: Sep 2004
Location: Canada
|
Re: Binding - Decreased ST over time.
Quote:
I don't see the problem really being with the bonds being indefinite - shackles are available at pretty early TLs for fairly reasonable prices, and they don't appreciably "wear off" either. What I'm seeing the problem being is that the Escape option is a contest vs Binding level, which isn't how the Escape skill normally works. I'd rather leave the Break Free option as-is, and change the Escape option to work for the Escape skill as written - one roll after 1 minute, then additional rolls every 10 minutes with a chance to pull your shoulder and so forth. Definitely apply Talent as a penalty on the Escape roll, and add a new enhancement to also improve the base penalty on Escape rolls (+25% per -1? Handcuffs are a base -5 so I don't feel comfortable making it TOO expensive.) Engulfing would be modded to add a further penalty because that's really got to make it harder. That change would make it work more like (equally permanent) equipment, making wriggling out eventually possible. Otherwise, I'd suggest repricing it instead. The most direct comparison in advantages is Telekinesis - but it's not very direct. Makes it awkward as a benchmark but I can't find a better one. * Bind can't strike or manipulate or move anything - only grapple (TK can grapple and lift and manipulate and strike), * you can't cut your way out of TK nor can you be cut out by others (Bind is subject to all of the above without a +60% enhancement). * Bind's base action is an Attack, not Concentrate, and has a range of 100 (TK's base action is Concentrate and has a range of 10) You'd basically need Independent and Permanent on your TK, but you'd also need a huge swath of limitations. If you want to eyeball a
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
|
09-25-2012, 11:50 AM | #19 |
Join Date: May 2005
Location: Lynn, MA
|
Re: Binding - Decreased ST over time.
Yes but you must be already helpless or cooperative to have those shackles put on, they can't be fired at you from 30 yards away. Big difference, especially in an ambush!
|
09-25-2012, 11:54 AM | #20 |
Join Date: Sep 2004
Location: Canada
|
Re: Binding - Decreased ST over time.
And the shackles are 0 points, and shackle-strength Binding is 40 points, so I'm pretty comfortable with that one.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
Tags |
binding, cancellation, kromm answer |
|
|