06-30-2020, 01:09 PM | #1 |
Join Date: Jan 2015
Location: UK
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[Supers] Infamous: Second Son powers
Salutations!
Just an attempt to stat the powers from the inFAMOUS games, with a focus on Second Son, because I haven't played the prequels yet. I'm not even trying to copy the exact mechanics of the game, so I omitted a few things, e.g. the Drain (Substance) ability. Even in-game, the point of these powers is that their sources are abundant in an urban setting anyway. I was not concerned with which abilities are Alternative Abilities, either. Please let me know what you think? I seriously eyeballed any levelled advantage or enhancement, so please feel especially encouraged to correct me there. First up, Smoke I decided to ditch the Vent Dash / Car Boost mechanic and upgrade Smoke Thrusters to a slow Flight instead. Conduit Toughness Damage Resistance 50 (Force Field, +20%; Ablative, -80%) [100] Regeneration (Extreme, +150; Limited: Damage Resistance Only, -40%) [90] Smoke Dash Injury Tolerance (Diffuse, +100; Infiltration, +40%; Costs Fatigue 1, -10%) [130] Smoke Thrusters Flight (Slow, -45%; Temporary Disadvantage: No Fine Manipulators, -30%) [10] - OR - Flight (Slow, -25%; Temporary Disadvantage: No Fine Manipulators, -30%) [18] Smoke Shot Innate Attack (burn) 1 (Increased Range (1/2D) 2, +10%; Rapid Fire (RoF 6), +70%; Selective Fire, +10%) [10] Sulphur Bomb Affliction 4 (Irritating Condition: Coughing, +20%; Incapacitating Condition: Choking (Secondary), +20%; Area Effect 2, +100%) [96] - OR - Affliction 4 (Irritating Condition: Coughing, +20%; Incapacitating Condition: Choking (Secondary), +20%; Area Effect 2, +100%; Alternative Cost (Base), -30%; Alternative Cost (Levels), -70%) [46] Cinder Blast Innate Attack (burn) 10 (Takes Extra Time 1, -10%; Reduced Range 3, -30%; Increased Range (1/2D) 3, +15%; Cone 3, +80%) [78] Cinder Missile Innate Attack (burn) 15 (Increased Range (1/2D) 3, +15%; Explosion 2, +100%) [162] Orbital Drop Innate Attack (burn) 20 (Limited Use (4/day), -20%; Emanation, -20%; Area Effect 4, +200%; Selective Area, +20%) [280] Chain Attack Innate Attack (cr) 2 (Melee Attack (Reach 2,3), -20%; Cannot Parry, -5%; Uses Whip skill, -5%) [7] |
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