01-26-2007, 01:12 PM | #11 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: extra attack
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01-26-2007, 01:16 PM | #12 |
Join Date: Feb 2005
Location: Panama
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Re: extra attack
How much it will be for a modifier to ST just for reading purposes, explained maybe as some kind of combat tecnic that uses posture an balance to swing heavy weapons continuously... maybe a little cinematic but I will like to have an idea of how much it will cost...
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01-26-2007, 01:16 PM | #13 |
MIB
Join Date: Apr 2005
Location: Hemel Hempstead, Hertfordshire
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Re: extra attack
I'd say, ready OR attack would be a +60% or so - it is not as useful as an Extra attack and an Extra "ready" combined but it is still much useful than Extra attack itself.
Cheerio!
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01-26-2007, 01:17 PM | #14 |
Join Date: Nov 2006
Location: Fayetteville, Arkansas
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Re: extra attack
Thanks for all the imput.
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01-26-2007, 03:06 PM | #15 | |
Join Date: Dec 2005
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Re: extra attack
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01-26-2007, 03:44 PM | #16 |
Banned
Join Date: Jun 2005
Location: Bristol
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Re: extra attack
You could up the character's lift strength so that a unbalanced weapon becomes balanced. This would be the easier alternative.
Unless it's 9 feet tall of grunt and swings two halberds as paired axes because it has ST 40 of nastyness! |
01-26-2007, 03:53 PM | #17 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: extra attack
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01-26-2007, 04:31 PM | #18 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: extra attack
Extra Ready is pretty much the same as Extra Attack wherever it would matter. It lets you Fast-Draw an arrow, ready a bow, and shoot all in one turn, doubling effective RoF (vs. Fast-Draw + Ready on Turn 1, Attack on Turn 2). It lets you swing a halberd every turn, doubling effective rate of attack (vs. Attack on Turn 1, Ready on Turn 2). It doesn't do much for all those weapons that have no ready time . . . but then again, it hastens pulling out equipment rather a lot. Of course, you could limit it to just one weapon, in which case I'd agree with a lower cost.
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01-26-2007, 04:39 PM | #19 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: extra attack
Though would Extra Ready biy limted to manuvers where you already too a Ready Manuver, just like Extra Attack is Limited to Manuvers which have an Attack Component?
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01-26-2007, 05:18 PM | #20 | ||
Join Date: Jul 2006
Location: Bologna, Italy
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Re: extra attack
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extra arms, extra ready |
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