Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 11-20-2021, 04:59 PM   #51
kirbwarrior
 
kirbwarrior's Avatar
 
Join Date: Jun 2010
Location: Dreamland
Default Re: Realistic Pokémon-style GURPS mechanics

Quote:
Originally Posted by maximara View Post
But magic can have scientific laws is as in fantasy it was reproducible on demand. Heck even when it isn't you can come up with laws as on how people think magic works in our world: Authentic Thaumaturgy

Full Metal Alchemist Brotherhood's Law of Equivalent Exchange is akin to our our law of thermodynamics - you can't create something from nothing.
I agree, that was part of my point, learn the science of the setting instead of trying to apply what we know IRL because of science to the setting.
__________________
Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
kirbwarrior is offline   Reply With Quote
Old 11-21-2021, 10:44 AM   #52
Varyon
 
Join Date: Jun 2013
Default Re: Realistic Pokémon-style GURPS mechanics

Quote:
Originally Posted by kirbwarrior View Post
I agree, that was part of my point, learn the science of the setting instead of trying to apply what we know IRL because of science to the setting.
The problem with that is there is no science of the setting. Pokémon isn’t a setting where Game Freak’s design team sat down and created rules for how reality works. It’s a setting where it was all kinda made up as they went (it’s a video game for children, after all). That’s a perfectly legitimate way to do things if you want to play fast-and-loose with realism, but falls apart if you try to come up with some sort of unified science for it (largely because you’ll inevitably have things that contradict).
__________________
GURPS Overhaul
Varyon is offline   Reply With Quote
Old 11-21-2021, 09:38 PM   #53
kirbwarrior
 
kirbwarrior's Avatar
 
Join Date: Jun 2010
Location: Dreamland
Default Re: Realistic Pokémon-style GURPS mechanics

Quote:
Originally Posted by Varyon View Post
The problem with that is there is no science of the setting. Pokémon isn’t a setting where Game Freak’s design team sat down and created rules for how reality works. It’s a setting where it was all kinda made up as they went (it’s a video game for children, after all). That’s a perfectly legitimate way to do things if you want to play fast-and-loose with realism, but falls apart if you try to come up with some sort of unified science for it (largely because you’ll inevitably have things that contradict).
Just because GF didn't come up with the rules doesn't mean those rules don't exist. And contradictions often mean more complicated rules, which is exactly how reality works (where what we thought were contradictions were actually result of having too simple of ideas of how things work).

Plus, it's not like any given setting completely throws out anything we know of reality. Gravity does still exist even if the world isn't necessarily round.

On the note of the topic, you bring up a good point, too. Being fast-and-loose with the rules is the best way to approach Pokemon in particular. Otherwise you end up losing the feel of Pokemon in one way or another.
__________________
Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
kirbwarrior is offline   Reply With Quote
Old 09-21-2022, 01:48 AM   #54
Juninater
 
Join Date: Sep 2022
Default Re: Realistic Pokémon-style GURPS mechanics

Why the extra arguments about children's play? First of all, it is most important that the players are comfortable. Games are made for users, and their satisfaction is paramount. I have been fond of Pokemon since childhood and even played a few games, but I can't say that they impressed me. I like to collect anime figures or merch more. This week I plan to buy cards on https://visualst.ca/collections/graded-cards. Recently, many online anime paraphernalia stores have appeared, but not so many of them work responsibly and quickly. In any case, it is hardly possible to choose a setting that will suit everyone.

Last edited by Juninater; 09-22-2022 at 12:23 AM.
Juninater is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:30 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.