06-03-2008, 12:26 PM | #91 | ||
Join Date: Feb 2005
Location: Berkeley, CA
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Re: First thoughts on D&D 4th edition
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06-03-2008, 12:36 PM | #92 | ||
Join Date: Aug 2004
Location: Reykjavik, Iceland
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Re: First thoughts on D&D 4th edition
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But all this Screams at me! There will be some Power/Spell books comming soon. But I must admit that I like most of what I see, I even would like to play a game or two to try it. Something that 3.0 and 3.x never did. To complex, to many books, options and so on... fitted well for CRPG.
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In the Griffin World I play Agriana Trotter, here is the GURPS crunch. Darth Vader "Luke! I am your fathers second cousins sisters best friends brother!" Luke Skywalker "Nooo... eehh What?!" |
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06-03-2008, 12:44 PM | #93 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: First thoughts on D&D 4th edition
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Magic Missile, Level 1: +4 vs Reflex, 2d4+4 Magic Missile, Level 15: +16 vs Reflex, 2d4+9. There may be some additional bonuses, such as feats, that I'm missing. |
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06-05-2008, 11:58 AM | #94 | |
Join Date: Sep 2004
Location: Oldenburg, Germany
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Re: First thoughts on D&D 4th edition
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And it helps keeping the massive spell lists of spellcasters down...
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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06-05-2008, 12:37 PM | #95 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: First thoughts on D&D 4th edition
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To be honest, I wouldn't really object to higher level wizards leaving their low level encounters and dailies in their spell books. However, since there's pretty much never a good reason to prepare those spells instead of a higher level spell, the major effect would be to clutter up the character sheet. |
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06-05-2008, 12:43 PM | #96 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: First thoughts on D&D 4th edition
So any thoughts on my first concern? The various "hurt them/help you" powers? Do these seem contrived and difficult to visualize to anyone else?
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06-05-2008, 01:16 PM | #97 | |
Join Date: Jun 2006
Location: Montreal, Canada
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Re: First thoughts on D&D 4th edition
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06-05-2008, 01:29 PM | #98 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: First thoughts on D&D 4th edition
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06-05-2008, 01:38 PM | #99 | |
Join Date: Sep 2004
Location: Oldenburg, Germany
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Re: First thoughts on D&D 4th edition
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How often does it happen in movies that a hero is grievously injured and by all rights should be out of action for the next few months - and yet struggles on because he's just that tenacious? I'd say healing surges are exactly like that - they are a second wind for characters who are able to soldier on because they are heroic tough guys.
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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06-05-2008, 01:47 PM | #100 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: First thoughts on D&D 4th edition
So Jurgen, what do you think about the "hurt/heal" powers? Am I the only one that's bothered by these?
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