06-09-2019, 06:19 AM | #21 | |
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Location: Sumter, SC
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Re: [Basic] Frustrated by Tentacles
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So Extra Arm 4 without Extra Attacks (25 points/attack) would not give you any extra maneuvers which IIRC includes Block and parry. To get those with your Extra Arm 4 you would have to also get Extra Attacks 4 for 100 points. Extra arms also grants you a +2 per arm to break free of a grapple. Last edited by maximara; 06-09-2019 at 06:29 AM. |
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06-09-2019, 07:26 AM | #22 | |
Join Date: Jun 2013
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Re: [Basic] Frustrated by Tentacles
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*Unpenalized aside from the off-hand penalty when applicable, that is.
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06-09-2019, 09:07 AM | #23 | |
Join Date: Jan 2015
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Re: [Basic] Frustrated by Tentacles
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Similary, a human can start a grapple with both arms (in fact, that's the default), so an octopus with 8 "arms" should also be able to start a grapple with all of them. Again, it doesn't mean it could, say, use 7 tentacles to grapple and one to stab with a knife or something. |
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06-09-2019, 09:22 AM | #24 | |
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Join Date: Aug 2004
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Re: [Basic] Frustrated by Tentacles
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06-09-2019, 09:35 AM | #25 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: [Basic] Frustrated by Tentacles
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This is, however, the sort of thing that makes one go "Hmmm." If the limit on parries is "how much can you wave your limbs around?" then parrying 50 times with 50 arms makes sense. If it's "how fast and how well coordinated can you perceive and respond to attacks," then EVERY additional parry should carry a burden of penalties. If you want "avoid 'em all, at once," then dodge.
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06-09-2019, 10:08 AM | #26 |
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Join Date: Jul 2006
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Re: [Basic] Frustrated by Tentacles
Actually it's per weapon or bare hand (Basic pg 376), which as of Martial Arts also includes feet. MA, Parries with Legs or Feet pg 123, opens the 'two' up to 'three'.
The limit of 'three' is probably because they don't feel that quickly hopping from one foot to the other while leg parrying is realistic... I agree. However, in my house games I allow "One Parry per limb before penalties accrue", but I also run cinematic games. So if someone wants to parry with two swords and both feet, go for it... |
06-09-2019, 10:52 AM | #27 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: [Basic] Frustrated by Tentacles
My first thought:
Extra Arms 2 (Extra Flexible, +50%) [30] Extra Arms 4 (Extra Flexible, +50%; Temporary Disadvantage: Ham Fisted, -5%) [58] You have eight tentacles which can function in pairs with similar dexterity as four normal arms. If used singularly, they have -3 to DX. Not sure what "spliting up some pairs leaves the others fully dexterous" should be valued at. A perk at most.
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06-09-2019, 11:07 AM | #28 |
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Re: [Basic] Frustrated by Tentacles
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06-09-2019, 11:32 AM | #29 |
Join Date: Jul 2008
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Re: [Basic] Frustrated by Tentacles
All Out Defense is a maneuver, but it isn't in any respect an active defense. There's no vagueness about the relationship between maneuvers and active defenses.
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06-09-2019, 12:48 PM | #30 |
Join Date: Feb 2016
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Re: [Basic] Frustrated by Tentacles
Yes, the rules are fairly clear, you get one parry/block per weapon/shield, and you can normally carry one weapon/shield per arm (strikers also normally count as a weapon, so they normally add to the parry count). A creature with 100 arms/stickers could parry 100 times a turn without penalty, though I am sure that there is diminishing returns after 10 parris per turn.
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Tags |
basic, extra arms, invertebrate, tentacles |
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