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Old 08-23-2020, 09:54 PM   #1
JulianLW
 
Join Date: Apr 2019
Default Situational Awareness Talent

Is this too munchkin? Any suggestions?

Situational Awareness Talent: Body Language, Detect Lies, Intelligence Analysis, Observation, Tactics, Tracking.

Reaction Bonus: Emergency services personnel, soldiers, and anybody with Combat Reflexes.

Alternative Benefit: +1/lvl to Visualization or Intuition rolls.

5 points/level.
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Old 08-23-2020, 10:15 PM   #2
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Situational Awareness Talent

I would instead have the skills being Fast-Draw, Observation, Search, Shadowing, and Tactics. I would also replace the alternative benefit with +1/level to rolls to recover from Partial Surprise.
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Old 08-23-2020, 10:20 PM   #3
Say, it isn't that bad!
 
Join Date: Dec 2013
Default Re: Situational Awareness Talent

It really seems to depend on what sort of situations you are "more aware of". This seems more like something that needs a list of talents, like "combat situational awareness", "social situational awareness", etc.
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Old 08-24-2020, 07:50 AM   #4
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Situational Awareness Talent

I would not include Intelligence Analysis. That's not a perceptual skill, but an analytical one; you exercise it away from the immediate situation, sitting in a room with documents spread around you.
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Old 08-24-2020, 09:12 AM   #5
Donny Brook
 
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Join Date: Aug 2014
Location: Snoopy's basement
Default Re: Situational Awareness Talent

Quote:
Originally Posted by Say, it isn't that bad! View Post
It really seems to depend on what sort of situations you are "more aware of". This seems more like something that needs a list of talents, like "combat situational awareness", "social situational awareness", etc.
I agree with this, particularly if the intention is to keep it at a cost of [5].

I'd see Conflict Situational Awareness, Crisis Situational Awareness, and Social Situational Awareness as possibilities with some skills appearing on all lists.
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Old 08-24-2020, 09:42 AM   #6
Sam Baughn
 
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Location: United Kingdom of Great Britain and some other bits.
Default Re: Situational Awareness Talent

This seems to have too much overlap with Perception, both in concept and in the skills affected.
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Old 08-24-2020, 11:30 AM   #7
Say, it isn't that bad!
 
Join Date: Dec 2013
Default Re: Situational Awareness Talent

Quote:
Originally Posted by Sam Baughn View Post
This seems to have too much overlap with Perception, both in concept and in the skills affected.
Having too much overlap between a base attribute and skills is kind of what talents do.
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Old 08-24-2020, 06:15 PM   #8
Jareth Valar
 
Join Date: Aug 2013
Default Re: Situational Awareness Talent

Quote:
Originally Posted by Donny Brook View Post
I agree with this, particularly if the intention is to keep it at a cost of [5].

I'd see Conflict Situational Awareness, Crisis Situational Awareness, and Social Situational Awareness as possibilities with some skills appearing on all lists.
Actually, it's currently 6 skills, which is still 5/level. It doesn't pop up to 10/level till 7 skills.
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Old 08-24-2020, 06:28 PM   #9
Say, it isn't that bad!
 
Join Date: Dec 2013
Default Re: Situational Awareness Talent

Quote:
Originally Posted by Jareth Valar View Post
Actually, it's currently 6 skills, which is still 5/level. It doesn't pop up to 10/level till 7 skills.
GURPS can be too granular, sometimes. What's wrong with a formula and a table?
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In which I post about a TL9-10 solar system

http://forums.sjgames.com/showthread.php?t=169674

If you don't know why I said something, please ask. Assumptions are the death of courtesy.

Disappointed in the behaviour I have too-often encountered here.
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Old 08-24-2020, 10:02 PM   #10
Pursuivant
 
Join Date: Apr 2005
Default Re: Situational Awareness Talent

The scope of the talent depends on how your define "Situational Awareness".

At least for fighter pilots, SA is covered by traits such as 3D Spatial Sense, Combat Reflexes, Peripheral Vision, the Hot Pilot talent from GURPS Space, and specialized Tactics (Aerial, Aerospace, or Space).

For ground pounders, SA is covered by Combat Reflexes, Peripheral Vision, and a high Tactics skill.

For recon types, SA is covered by high Per score and Observation skill.

As written, your talent is a bit too powerful in that it gives reaction bonuses from an effectively very large and commonly encountered group of people and makes fairly powerful advantages even more powerful, all for just 5 points/level.

It's also a bit unfocused since bonuses are divided between seemingly unrelated "social," "combat" and "outdoor" skills.

If you're looking for a "Personal Combat Situational Awareness" advantage, the logical skill choices are Body Language, Observation, and Tactics. That gives a talent worth 3 points/level.
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