02-01-2018, 05:22 PM | #11 | |
Join Date: Nov 2006
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Re: Idea for making DF Traps more challenging
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02-01-2018, 05:34 PM | #12 |
Join Date: Sep 2004
Location: Canada
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Re: Idea for making DF Traps more challenging
:bursts into a song and dance routine: "Walk without rhythm / and you won't attract the worm / walk without rhythm / and you'll never learn"
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
02-01-2018, 08:23 PM | #13 | |||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Idea for making DF Traps more challenging
Quote:
Quote:
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02-02-2018, 12:11 AM | #14 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Idea for making DF Traps more challenging
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02-02-2018, 12:28 AM | #15 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Idea for making DF Traps more challenging
A regular contest could be interesting too.
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02-02-2018, 12:57 AM | #16 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Idea for making DF Traps more challenging
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02-02-2018, 07:12 AM | #17 |
Join Date: Sep 2004
Location: Canada
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Re: Idea for making DF Traps more challenging
Thankyew thankyew, I'm here all year. Try the DFRPG!
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
02-03-2018, 09:41 PM | #18 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Idea for making DF Traps more challenging
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Look up number of rolls on SSR using the Range table, subtract 1 (to arrive at 2 rolls is -1), move on.
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02-03-2018, 10:00 PM | #19 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Idea for making DF Traps more challenging
Well, well, well, well . . . isn't that interesting.
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02-04-2018, 10:09 AM | #20 | |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: Idea for making DF Traps more challenging
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