01-24-2018, 06:46 PM | #1 |
Join Date: Nov 2009
Location: GMT-5
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Help Build Advantage: Being attacked requires a Will roll
Someone has the advantage that enemies need to pass a Will check to perform an attack on them (each time). It applies to direct attacks and includes Innate Attacks, Afflictions, spells, Imbuements, etc.
It has the limitation that it only works if the attacker is looking at the subject. So it can be bypassed with a Wild Swing, spells that don't require one to see the target, well directed AoE damage, etc. But no fair trying to close your eyes right before the hit lands. The idea is that the subject is so amazing that it takes extraordinary resolve to attack them. A failed Will roll means the attacker must take the Do Nothing maneuver until their next turn (but they are not stunned). How many points does this advantage cost? Extra credit if the price can be adjusted to account for penalties to the Will roll. Thanks in advance. |
01-24-2018, 07:05 PM | #2 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Help Build Advantage: Being attacked requires a Will roll
I would go with Mind Control (Emanation, One Command Only, Reverse Sense Based, and Reduced Immunity) plus add enough Area to suit.
Maybe you could add Reduced Duration 1/60 to but if not another limitation for only lasts 1 Turn.
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01-24-2018, 07:28 PM | #3 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Help Build Advantage: Being attacked requires a Will roll
Must Do Nothing is the Daze Affliction.
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01-24-2018, 07:32 PM | #4 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Help Build Advantage: Being attacked requires a Will roll
Affliction with Malediction might indeed be a better base than the Mind Control build. Probably cheaper.
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01-24-2018, 07:49 PM | #5 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Help Build Advantage: Being attacked requires a Will roll
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01-24-2018, 07:57 PM | #6 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Help Build Advantage: Being attacked requires a Will roll
Malediction makes it a QC. Use Reduced Duration 1/60 so it only lasts a second and Emanation so it goes off every turn.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
01-24-2018, 07:59 PM | #7 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Help Build Advantage: Being attacked requires a Will roll
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01-25-2018, 09:15 AM | #8 | |
Join Date: Dec 2006
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Re: Help Build Advantage: Being attacked requires a Will roll
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Area Effect (16 yard radius), +200% Based On Will (Target Roll), +20% Emanation, -20% Sense-Based, +150% Accessibility/trigger 'only when about to be attacked' -5% Total ~44 points You can take extra levels to make the will penalty higher, and you can tack on extra area effect to make the range go further out (depending on how far you want 'see you' to count for ranged attacks). |
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01-25-2018, 09:37 AM | #9 | |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Help Build Advantage: Being attacked requires a Will roll
Quote:
What I'd do instead is put on Reflexive - that will let you activate as a free action, out of turn (though at a -4 penalty). Also, if you want it to affect any target who fails a Will roll, then Cosmic: No die roll required will have to go on there too. The other modifiers should be fine, though you might want to put a level or two of Long Ranged on it as well, to cover affecting anyone who attacks you, rather just anyone within 100 yards or so. Also, if this always triggers, even when the "attack" is not intended harmfully (e.g., someone trying to shoot you with a dart full of antitoxin, or slapping you to snap you out of a panic, or anything like that), then you can put Always On on it too. I wouldn't go higher than the -10% version, though - this is not, generally, a harmful ability to have on all the time! |
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01-25-2018, 10:06 AM | #10 | |
Join Date: Dec 2006
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Re: Help Build Advantage: Being attacked requires a Will roll
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