01-24-2012, 08:41 AM | #21 | |
Join Date: Aug 2004
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Re: ATR/ETS Question
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01-24-2012, 09:04 AM | #22 | |
Join Date: Jul 2008
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Re: ATR/ETS Question
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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01-24-2012, 09:37 AM | #23 | |
Join Date: Aug 2007
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Re: ATR/ETS Question
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A concrete example: A man-sized object moving at 50yards/sec (100 mph) at 2 yards distance is -8 to hit and you might say that is all do to speed. A man-sized object moving at 5 yards/secound at 225 yards of distance (275 total Speed/Range)is no harder to hit than a similar object that isn't moving at all. All combinations of speed _and_ range that add up to more than 200 yrds but less than 301 are -13. Sometimes all of that could be due to speed and sometimes none of it. An ability negating some or all of the "speed" penalty will be frequently useless and always require ad hoc calculations.
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Fred Brackin |
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01-24-2012, 09:37 AM | #24 |
Join Date: Aug 2004
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Re: ATR/ETS Question
Then do it the other way around - look at the penalty for speed and range combined, then the penalty for range only. If your bonus DX or whatever can make up the difference, use the lower penalty. That way it's like they're standing still, but no better.
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01-24-2012, 09:53 AM | #25 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: ATR/ETS Question
There is a tiny insect that can run faster than it can visually process. So it has to run, stop, assess the surroundings, then run again, all in a weird jerky pattern.
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01-24-2012, 10:22 AM | #26 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: ATR/ETS Question
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I do not see the difficulty. As GM I would take the penalty for speed, and modifier for size and come up with a number, In this case I simply would simply look it up as if range were 0 and get the modifier for speed then subtract the bonus from the advantage and then add that to range. Not seeing the difficulty here. |
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01-24-2012, 10:26 AM | #27 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: ATR/ETS Question
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Hence you cant run twice as fast or take two different maneuvers with just ETS. That more digestible? And note the assistant line editor did speak to this point and it agrees with RAW so I think its a moot point. |
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01-24-2012, 11:00 AM | #28 | |
Join Date: Aug 2004
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Re: ATR/ETS Question
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The assistant line editor didn't errata the going first thing or the bonus to active defenses, so the point stands. |
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01-24-2012, 11:10 AM | #29 | |
Join Date: Aug 2007
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Re: ATR/ETS Question
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That is the dificulty. You might instead subract a given speed from the target's speed (and never grant a bonus) before you added speed and range together but this will also give eccentric resuslts if not absolutely illogical ones..
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Fred Brackin |
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01-24-2012, 11:46 AM | #30 | |
Join Date: May 2005
Location: Lynn, MA
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Re: ATR/ETS Question
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As for ETS effecting physical speed... it does not! Reaction time is mental, the time it takes your brain to go from "this is happening... what should I do...ok I'll do this" is vastly reduced, so your brain tells your body what to do with less of a pause. You don't get a defensive bonus from greater body speed once you use your active defense, you get it for staring the defense slightly earlier. Your mind acts faster, as a result, your body moves sooner (but while you are moving, you're no faster than the guy without ETS) |
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Tags |
altered time rate, enhanced time sense, q&a, rev. pee kitty |
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