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Old 09-21-2019, 05:01 PM   #1
JimmyPlenty
 
Join Date: Dec 2017
Default Attacking giants

Didn't see it, but just checking here to be sure.

No size modifiers for melee attacks again multi-hex creatures? (i know ranged combat is covered)

Also, would a giant get a height bonus by default?
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Old 09-21-2019, 05:15 PM   #2
TippetsTX
 
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Default Re: Attacking giants

ITL page 116, but it only covers attacks made by missile and thrown weapons, and missile spells.

I have my own rules for size modifiers (which I really need to post in the House Rules forum).
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Old 09-21-2019, 05:36 PM   #3
hcobb
 
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Default Re: Attacking giants

Any giant with legs long enough to reach the ground doesn't have a height bonus.

Make sure you overcome the giant's limited DX with shifts every turn to drop enemies to the ground for the +4 on the giant's attack. Remember that anybody who falls to the ground during movement gets no action that turn.
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Old 09-23-2019, 05:57 PM   #4
Skarg
 
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Default Re: Attacking giants

... unless you use the free "roll out from under" option.
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Old 09-23-2019, 06:45 PM   #5
hcobb
 
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Default Re: Attacking giants

ITL 126: "Eric misses his saving roll and falls underfoot. When his own turn to act comes..."

Sometimes falling down costs you an action before you can stand on your next action, sometimes it doesn't. But at least in this case it requires a DX roll to "disengage from Foot to Hand combat and stand up".
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Old 09-24-2019, 08:04 PM   #6
Skarg
 
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Default Re: Attacking giants

Yes, exactly. Which in practice tends to mean that the most likely result of a Push is not that the pushed figure is on the ground. Even if the target is only adjDX 10, there's a 50% chance that pushing them gives them a free shift after the pusher has committed to its final position (meaning the pusher may want to be careful not to be pushing foes to Side or Rear hexes), and a 25% chance the result is the target moves one and stands up on their adjDX.

And unlike your first comment, I don't think there's any way it results in a pusher getting a +4 to do a non-trample attack on a figure they just pushed in the preceding movement phase, because the best outcome is the target falls in the hex the pusher moved into (not eligible for attacks other than trample and HTH).
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Old 03-09-2022, 12:43 AM   #7
Draygon
 
Join Date: Jan 2022
Default Re: Attacking giants

Hit him in the nuts. He is more vulnerable there at this point.
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Old 03-09-2022, 06:49 AM   #8
Bill_in_IN
 
Join Date: Dec 2021
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Default Re: Attacking giants

Quote:
Originally Posted by Draygon View Post
Hit him in the nuts. He is more vulnerable there at this point.
Do you have a DX adjustment for that?
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Old 03-09-2022, 10:44 AM   #9
hcobb
 
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Default Re: Attacking giants

Quote:
Originally Posted by Bill_in_IN View Post
Do you have a DX adjustment for that?
Not as mentioned under Brawling.
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