03-29-2006, 07:12 PM | #51 |
Join Date: Feb 2005
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Re: Alternate Earths 3, What Worlds? (hypothetical)
Here's one...
Snakes-on-a-Plane! Its a close parallel. Biggest difference being that there are mother-f@%#ing snakes on a mother-f@%#ing plane!!!!!! |
03-30-2006, 07:46 AM | #52 | |
Banned
Join Date: Dec 2005
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Re: Alternate Earths 3, What Worlds? (hypothetical)
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I don't know how you jump to husband-wife bonds being less important, all I'm saying is that the relationship is different. Also I doubt that different husbands would get along in a multi-husband group if you say they are compeditive and violent. Each man tries to monopolize the attentions of a female and his compeditors would try to get rid of him so they can fill the vacancy. The men themselves can't think straight when they are around females, they tend to go berserk and attack each other. Sounds to me like a combination of the Klingons and the Drow. |
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03-30-2006, 08:45 AM | #53 |
Join Date: Mar 2006
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Re: Alternate Earths 3, What Worlds? (hypothetical)
I think that "Qabala" (the one with the Golems) from GURPS Steampunk has enormous potential.
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04-02-2006, 07:52 PM | #54 |
Join Date: Aug 2005
Location: Abaton, WA
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Re: Alternate Earths 3, What Worlds? (hypothetical)
I'd love to see Cyrano and Qabala fleshed out e23 products.. as well as an update to 4e of the setting Cybermech Damocles setting from Mecha (even thought aliens seem to be on the outs).
For a new setting I'd be all over an AE where North America was discovered and settled by early Britons a/o Celts. The current era features all the tropes of a classic Swashbuckler... but that's just me. |
04-02-2006, 09:10 PM | #55 | |
Join Date: Mar 2005
Location: Middletown, CT.
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Re: Alternate Earths 3, What Worlds? (hypothetical)
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04-03-2006, 12:15 AM | #56 | |
Join Date: Feb 2005
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Re: Alternate Earths 3, What Worlds? (hypothetical)
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04-03-2006, 12:25 AM | #57 | |
Join Date: Feb 2005
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Re: Alternate Earths 3, What Worlds? (hypothetical)
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Which I why I like Armada-2 as a Swashbuckler setting. Spanish Imperial dominance + the Inquisition keeping the world culturally trapped in the 17th Century by squashing the Enlightenment before it got off the ground. As for a world of Celtic dominance I really like Brittanica-7, which is also my choice for a gyno-centric society (Boadiccia's conquest having given rise to a matriarchal culture). Here's an idea (that may or may not be a concept mentioned in GURPS Steampunk, I haven't read it)... what if Hero of Alexandria had made that one breakthrough he was on the brink of & had successfully invented the Steam Engine? On the other hand that could simply function as an element to incorporate into Roma Aeterna as justification for giving more advanced Steam-Punk technology if one choose to. |
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04-03-2006, 04:05 AM | #58 |
Join Date: Feb 2005
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Re: Alternate Earths 3, What Worlds? (hypothetical)
I was actually thinking of his pneumatic pistons when I suggested that he held the potential of creating a useful steam-engine.
Here's an idea for a world rooted in cosmological differences: Ptolemus, a "Myth Parallel" where Ptolemaic cosmology (complete with Crystal Spheres for the 7 "Planets" & Fixed Stars) is actually accurate. Its the 1960s & Johannus Kennedy, Cardinal of North America, has (in violation of Papal Writ) called for mankind to reach up & touch the face of God by seeking to travel to & through the Celestial Spheres. (Rome is so furious with him they're discussing excommunication & in shadowy corners... assassination) |
04-03-2006, 06:52 AM | #59 | |
Join Date: Oct 2004
Location: Overton, TX USA
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Re: Alternate Earths 3, What Worlds? (hypothetical)
Chello!
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I too would like to see Cyrano as an E23 publication...Jesuit Jedi comcined with space: 1889! lol
__________________
Anthony N. Emmel Scholar & Catholic Gentleman Q: GM, are you using the d20 rules system? A: No. GURPS is fun. D20 games are not fun. The GM says so. Playing d20/3.5 makes Baby Jesus cry. |
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04-03-2006, 11:17 AM | #60 |
Join Date: Aug 2004
Location: Y'know, around.
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Re: Alternate Earths 3, What Worlds? (hypothetical)
Here's a few more thoughts for fun (some inspired by Jürgen's post).
Ayers-2: In the year 700 BC, a magical meteor swarm pelted Australia, raising the local mana level considerably and. In 1788, when Captain Aurthur Phillip landed at Port Jackson, he had less than 24 hours before the native aboriginal people burned the settlement off the face of the earth. It's now 1820 AD, and virtually every government on earth is trying to discover why the Australians can cast magic, which is more powerful than even their siege weapons. The southern contintent is rife with disguised scholars and cutthroats, while outside it, both Asia and Europe have been changed by what little magical knowledge has smuggled out. Some even believe that "Australia" is the lost continent of Atlantis... Catacomb: A version of Earth where the planet is rife with catacombs, and two times as many humans live below the surface than they do above. These catacombs have existed since at least the Jurrasic, and culture only retains the vaguest resemblance to Homeline's. A war between the two factions -- the topsiders called "Elves," and the subterannians called "Dwarves," is raging. A third renegade faction, the "Humans" (from eu-mans, or true men, combining the classical languages of the Elves with the germanic languages of the ), a breed of those from mixed elf and dwarf parentage, is trying to prove to both sides that they are not demonspawn, but rather, all three facts of the same race. Halley: It was proven that the earth was hollow in 1976; the first tunnel between the two was discovered by Russian scientists in 1979. It's now 1981, and the Cold War has heated up on the inside of the planet. Three parties (Russia, China, and the US) all competing to make claims on the land, and skirmish wars are constant. Mousetrap: Like our world, but due to a near-miss in the early days of Earth, the planet spins faster: in our time, each day lasts 21 hours, 34 minutes, and 16 seconds. The calander year has 406 days (14 months of 29 days), with a leap year about every 3 years. Humans have progressed at much the same tech level, but the culture is changed to adapt to people being awake all hours of day and night (human circadian rhythms run on a 25-hour schedule; they can handle being 4% shorter, but not a full sixth). |
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alternate timelines, infinite worlds |
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