Re: RPM Problems You Have
RPM is really designed for high-powered games (~400 CP), so it is not tooled for lower value characters (though it is not bad). A 400 CP character can easily afford IQ 16, Ritual Adept, Magery 4, Alchemy-16, Thaumatology-16, and 9 Paths at 16 (297 CP total). At that point, you have an individual who can maintain 20 conditional spells (plus possibly an additional 20 potions depending on the Alchemy rules), possesses an ER 12, and is capable of tossing down some serious magical firepower (12d fireballs are not unreasonable). A 200 CP character would have difficulty affording IQ 14, Ritual Adept, Magery 2, Thaumatology-14, and one Path at 14 (161 CP total). At that point, they have trouble doing anything beyond basic spells (6d fireballs are a safe maximum).
|