05-24-2019, 09:42 AM | #1 |
Join Date: Aug 2013
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Is the Tough Skin max for a Dwarf or Half-Ogre Barbarian 4 or 6?
Background
Analysis Judges, when interpreting laws, will often reason that if: (a) the law's drafters used specific language in one part of a statutory scheme, and (b) did not use that same language in another part of the statute, then (c) that language does not apply in the latter scenario, since they interpret that to be a knowing (and not inadvertent) exclusion. Using that same rationale here, I believe that neither Dwarves nor Half-Ogres have the ability to increase Tough Skin in play to Tough Skin 3 (or any other number). I think that is also evident insofar as the text in both racial template descriptions refers to the description of Tough Skin on p. 16 but not p. 15 (which indicates that barbarians can purchase Tough Skin 1-3). This would mean--which I think is intended--that:
Question Does anyone feel differently? Or, perhaps more appropriately, since Dr. Kromm authored this--might we get a confirmation or clarification? P.S.: While Tough Skin 6 would be awesome for a Dwarf barbarian, especially since there's no limitation to layering armor on top and getting additional DR, that would probably be viewed as overpowered (much to my chagrin, as that would be a fun tank!). Also fun: having a Dwarf wizard wearing heavy leather armor running around with DR 5 as a 250-point character. Not such a squishy wizard in that case! Alas, I don't think that is the case for the reasons set forth above. |
Tags |
interpretation, racial template, templates, tough skin |
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