08-05-2020, 09:29 AM | #11 | |
Join Date: Aug 2007
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Re: [Supers] 21st DCU Golden Age (DC Nerfed)
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His metaboliam (whether it aborbs solar energy or not) is beyond realistic science even if Siegel and Schuster didn't know that.
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Fred Brackin |
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08-05-2020, 10:01 AM | #12 | |
Join Date: Sep 2004
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Re: [Supers] 21st DCU Golden Age (DC Nerfed)
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I don't have Biotech, but I'm curious how they came up with ST 35 and Super Jump 2 as practical limits. The ST seems pretty high and the Super Jump seems rather low. |
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08-05-2020, 10:04 AM | #13 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: [Supers] 21st DCU Golden Age (DC Nerfed)
There's a cat species called the Serval, which is about twice the size of a housecat (20 to 40 lbs.) It can jump 10 feet into the air without a running start and without really exerting itself. Amazing animal.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
08-05-2020, 10:10 AM | #14 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Supers] 21st DCU Golden Age (DC Nerfed)
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I also think that, however you represent his movement, there is a strong case to be made for give him higher Basic Speed, because it seems as if Superman has superhumanly good reflexes. If you gave him Basic Speed 12, he would get Basic Move 12 for free, which would roughly double his jumping ability—and his running ability, if you go that way. And he would always be able to act faster than any normal human.
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Bill Stoddard I don't think we're in Oz any more. |
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08-05-2020, 10:13 AM | #15 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Supers] 21st DCU Golden Age (DC Nerfed)
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Bill Stoddard I don't think we're in Oz any more. |
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08-05-2020, 10:27 AM | #16 | |
Join Date: Jan 2014
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Re: [Supers] 21st DCU Golden Age (DC Nerfed)
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If you take that literally, we get a peak move over 500 and a peak ST in excess of 200. |
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08-05-2020, 10:29 AM | #17 | |
Join Date: Aug 2007
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Re: [Supers] 21st DCU Golden Age (DC Nerfed)
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If you leave everything else alone the results of Super Jump 2 is rather modest but you can pump that up with boosts to DX, HT and Basic Speed. Max those out (Racially but not individually) and you've got a standing horizontal leap of 68 feet. A amxrd out indviual could do such a leap of 148 ft. At the screaming edge of TL12 (and probably using active nanites) you could have some things such as skin like bioplastic.
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Fred Brackin |
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08-05-2020, 10:32 AM | #18 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Supers] 21st DCU Golden Age (DC Nerfed)
Yes, but the original story showed something less impressive than that. Its Superman was faster than a locomotive and more powerful than a speeding bullet.
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Bill Stoddard I don't think we're in Oz any more. |
08-05-2020, 10:40 AM | #19 | ||
Join Date: Sep 2004
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Re: [Supers] 21st DCU Golden Age (DC Nerfed)
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That's from his 1941 slogan where he was well on his way to having every power under the sun. |
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08-05-2020, 12:26 PM | #20 | |
Join Date: Aug 2004
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Re: [Supers] 21st DCU Golden Age (DC Nerfed)
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There was an Animal Planet show, My Cat from Hell. One episode from about 6 years ago had a guy that had two Savannah cats (mix Serval and domestic house cat) which would jump up to his kitchen cabinets and light fixtures, along with less cute features like tearing his stuff up and hissing at visitors. |
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