09-21-2020, 12:36 PM | #1 |
Join Date: Nov 2014
Location: Odense, Denmark
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Attacking Vitals on Dragons?
Can you attack Dragon Vitals without a physiology skill? According to Adventurers you need a physiology skill to target vitals from my understanding, except for Slimes and Mundane Humanoids, since there is no Physiology (Mundane) listed in Adventurers, I am wondering if you cannot attack a dragon in the vitals by design, or you can do it without the need for physiology due to it being mundane (even if it isn't humanoid)?
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09-21-2020, 12:45 PM | #2 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Attacking Vitals on Dragons?
It worked on Smaug. I'd say go for it!
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09-21-2020, 01:00 PM | #3 |
Join Date: Nov 2014
Location: Odense, Denmark
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Re: Attacking Vitals on Dragons?
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09-21-2020, 01:19 PM | #4 |
Join Date: Sep 2007
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Re: Attacking Vitals on Dragons?
Not really, a Dragon is a living thing and has a roughly animalistic outline of limbs and a torso. Vital things are usually kept in the torso, so an untrained (in physiology) adventurer would probably just make a best guess that a Dragon's heart/lungs/kidneys are roughly where they'd also be in a deer, wolf, elephant... and they're right. Generally. It's a good guess, where else would they be really?
I read physiology as being able to get the fine-grained details, like "hit the left limbs, they're less well armored" or identify vitals for things that don't conform to the 'best guess' shot, like the undead amulet, or a demon's binding rune, or Smaug's missing scale (maybe that's not exactly physiology but you get it). It's definitely a spot to reward players for digging into the world and discovering more about it. Open up a tough monster a bit if players take the time and effort to use physiology on a defeated beast by giving them easier shots, bonus damage, lower DR, etc. in subsequent encounters. |
09-21-2020, 01:20 PM | #5 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Attacking Vitals on Dragons?
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09-21-2020, 01:22 PM | #6 |
Join Date: Sep 2007
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Re: Attacking Vitals on Dragons?
Aha! A successful physiology roll could unveil a vital point on a monster that otherwise has 'no vitals'
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09-21-2020, 01:39 PM | #7 |
Join Date: Sep 2006
Location: Luxembourg
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Re: Attacking Vitals on Dragons?
According to Monsters,
"A successful roll against a suitable Physiology specialty will reveal where to find the equivalent of the skull, vitals, etc., on a creature for which this isn’t obvious – assuming it has such areas!" GM decision if the vitals location of a dragon are obvious or not. In Gurps DF:Dragons, they are not obvious, for reference. If they are not obvious, a suitable physiology roll is required to target them. I think draconic being are a large enough class to deserve their own speciality : physiology(dragon), but a GM may decide otherwise and put them under Naturalist or physiology(animals) instead. (I would have said faeries myself, but they are indeed mundane.) Last edited by Celjabba; 09-21-2020 at 01:47 PM. |
09-21-2020, 01:42 PM | #8 |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Attacking Vitals on Dragons?
As far as I can tell, all the other "Mundane" creatures in Monsters are basically humanoid in shape. Based on the wording of physiology in Adventurers, I could see a dragon counting as a humanoid. I would probably rule, however, that it is an animal for the purposes of physiology. As you mentioned above, if you need a specific skill to strike the vitals on a wolf, tiger, or bear, it makes sense that a dragon would fit into the same general category.
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09-21-2020, 02:11 PM | #9 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Attacking Vitals on Dragons?
I'm pretty sure you don't need a specific skill to strike the vitals on animals. It might be a specific skill to know the exact location of the heart, but the vitals seems to include a lot more than that.
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09-21-2020, 02:13 PM | #10 | |
Join Date: Sep 2007
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Re: Attacking Vitals on Dragons?
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Now if it were a mook or mini-boss dragon... Part of this also looking into if anyone has, or wants to, invest in physiology. I'd not want to unduly penalize players who aren't terribly interested in it and keep the necessity for the skill to a minimum. |
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