09-11-2017, 02:01 AM | #18 | ||
Join Date: Sep 2017
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Re: [Magic] RPM, Paths, Realms - So many variants, but which one to choose?
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I will go with classic RPM threshold with energy accumulation if I won't figure out anything else. It's very solid and represents close enough what I want. Most likely I would introduce extra dice for accumulation, depending on wind of magic. Effect shaping RPM is also strong candidate. It looks like it would be the simplest to manage in game. Very fluid to represent all the variables to casting, be it some idea of wind of magic, place of power etc. which all comes to extra + or - to skill roll and fast enough since it would be resolved in a single roll. Then bolt on the usage of threshold or corruption for fast casting. |
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