03-15-2011, 10:38 AM | #1 |
Join Date: Jul 2009
Location: Oklahoma City
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[TacS, HT] Night Vision Monocles
There's not a lot of mention of "monocle" type NODs in GURPS, though I'm seeing them around a lot, these days; no mention in HT (unless I've missed it), and a brief mention in Tactical Shooting (p20—essentially, allowing one to avoid temporary blindness caused by white-out).
I recall from my (non-combat) Army experience, when using PVS-7s (a standard two-eye NOD), I would use them "sideways," covering only one eye, specifically to avoid the "depth perception" problem—which worked, in my case. From what I've observed lately, it seems the monocle allows one to use the weapon's sights as well, even scopes. Logically, the "peripheral vision" issue would remain, but only to the one side. So, the rules for the monocle would be as follows:
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The Art of D. Raymond Lunceford, The Daniverse: Core Group Annex The Daniverse Game Blog |
03-15-2011, 02:16 PM | #2 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [TacS, HT] Night Vision Monocles
Well, it's only going to negate those problems to the degree to which your eye can see in the dark anyway.
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03-15-2011, 02:30 PM | #3 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [TacS, HT] Night Vision Monocles
I know I talked about PVS-14s in the playtest; not sure what came of it. IME they don't quite eliminate those problems but they are better than 7 Bravos. One thing that happens is that you have to manually focus the NVG, but your eye auto-focuses, so it really only helps in the narrow range that you've got the PVS-14 focused on. IME it's almost as hard to drive with -14s as it with -7Bs; although it is a lot easier to see the dashboard instruments.
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03-15-2011, 03:07 PM | #4 | ||
Join Date: Jul 2009
Location: Oklahoma City
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Re: [TacS, HT] Night Vision Monocles
Quote:
Happened to be reading up on the Green Eyes Perk (TacS38), and it sounds like using a monocle (such as the PVS-14) would grant the same sort of improvements: Quote:
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03-15-2011, 03:13 PM | #5 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [TacS, HT] Night Vision Monocles
Maybe nothing. -2 is probably pretty much the limit there. OTOH I've never tried to shoot seriously with -14s without using a PEQ-15, so it's hard for me to say. With a PEQ-15, it's pretty easy, but not as good as daylight shooting.
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03-15-2011, 04:35 PM | #6 |
Join Date: Jul 2009
Location: Oklahoma City
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Re: [TacS, HT] Night Vision Monocles
Man…they got all the cool toys in after I left. :P
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The Art of D. Raymond Lunceford, The Daniverse: Core Group Annex The Daniverse Game Blog |
03-15-2011, 04:44 PM | #7 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [TacS, HT] Night Vision Monocles
So it goes. You could've stayed and be a Master Sergeant or whatever now and be alternatively freezing/roasting/getting blown up in some remote corner of Afghanistan now but you'd have a PVS-14 and a PEQ-15 on your M-4. :)
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