06-26-2017, 04:16 PM | #31 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Pyramid #3/103: Setbacks
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06-26-2017, 04:56 PM | #32 |
Join Date: Sep 2004
Location: Canada
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Re: Pyramid #3/103: Setbacks
So does Drive Through RPG, although they also have that "build your own ZIP file" system which is a bit odd.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
06-27-2017, 06:21 PM | #33 | |
Join Date: Oct 2004
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Re: Pyramid #3/103: Setbacks
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06-29-2017, 02:11 PM | #34 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Pyramid #3/103: Setbacks
Understandable. I split it off in my copy as well, so that my copy of Pyramid is one page shorter. At the same time, I appended the Designer's Notes and big map to my copy of Silk Road, so that it's all in one place.
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07-29-2017, 06:39 PM | #35 | |
Join Date: Nov 2006
Location: Heartland, U.S.A.
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Re: Pyramid #3/103: Setbacks
Mad as Bones
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Maybe give me an example of how the above would be used in game, and how the exact same ability without the Melee Attack limitation would be used in game, hi-lighting their differences.
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Last edited by Captain Joy; 08-01-2017 at 10:22 PM. Reason: Added heading. |
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07-29-2017, 07:33 PM | #36 | ||
Join Date: Nov 2006
Location: Heartland, U.S.A.
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Re: Pyramid #3/103: Setbacks
Monsters' Minions
Some errata(?) I came across in "Monsters' Minions" Quote:
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Also, not errata, but I was surprised how often the HT of minions was bumped above 10 and how many females had their ST bumped above 10. I presume this is to give uber competent monster hunters at least a modicum of excitement when engaging them?
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Last edited by Captain Joy; 08-01-2017 at 10:22 PM. Reason: several minor word changes |
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07-30-2017, 02:18 PM | #37 | |
Join Date: Aug 2009
Location: Poland
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Re: Pyramid #3/103: Setbacks
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You can't build it without the Melee Attack limitation, because it's required with the Aura enhancement. I guess it's just another way of making Aura +50% and saying "it includes Melee Attack, so don't take it again".
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07-30-2017, 05:32 PM | #38 |
Join Date: Sep 2004
Location: Canada
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Re: Pyramid #3/103: Setbacks
"Aura" makes the ability attack on its own, without you taking any special actions - ie as free actions. It makes an attack every time an enemy comes in contact with you (or enters/stays in the area of effect if you enhance it with Area of Effect) - this means its attacking on the enemy's turn(s).
Aura requires Melee Attack, rather than just making it cheaper, because this way every trait (advantage, enhancement, whatevs) that can't be taken with Melee Attack is still incompatible with Aura without having to use extra wording each and every time.
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07-30-2017, 05:36 PM | #39 |
Join Date: Sep 2004
Location: Canada
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Re: Pyramid #3/103: Setbacks
Why is it that surprising? GURPS does not give women a ST penalty or ST 10 cap, and it does not give NPCs a HT penalty or HT 10 cap. The kinds of people who are going to be involved in physical conflict tend to be the kinds of people who are capable of it; it's a "natural selection in action" kinda thing. This applies as much to NPC goons as it does PCs. People who find themselves in physical conflict despite themselves (PCs included) make sense that they might have lower ST and HT, but they could just be 10s.
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07-31-2017, 06:09 AM | #40 |
Join Date: Jan 2006
Location: London, UK
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Re: Pyramid #3/103: Setbacks
Couple of UK players have got the downloads but not been charged for the them . Yet . Is this a bug ?
They're not registered on the Forum & didn't want to be penalized if they download future issues . Might just be a UK specific problem - I'll post again if there's any change .
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