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Old 02-10-2018, 02:14 PM   #21
lachimba
 
Join Date: Nov 2007
Location: Sydney
Default Re: Idea for making DF Traps more challenging

Quote:
Originally Posted by Kromm View Post
The trend at gaming tables is to roll less often, not more often. Rolling 20 times would . . . well, everybody who isn't doing the rolling would be tapping their toes. I].
Except for complimentary skills. Which probably works well.

So the other players or even the same player could use their other skills for a +1 or +2 on that one penalised roll.


Also the big set piece trap for an adventure session should work, but thats even less of the same thing.
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