01-28-2014, 04:57 AM | #1 |
Join Date: Mar 2006
Location: Iceland*
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[TG] Innate Attack Enchancement: Inflicts CPs?
By default, animal bites and some purpose-built melee weapons inflict both damage and CPs in a single attack.
What is a fair cost of a Damage Modifier Enhancement which allows the same thing in a super-bite built as an Innate Attack with Melee or a crab-claw or something similar? Edit: As there seems to be some confusion, by CP, I mean Control Points from GURPS Technical Grappling.
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 01-28-2014 at 06:38 AM. |
01-28-2014, 05:51 AM | #2 |
Join Date: Dec 2008
Location: Behind You
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Re: [TG] Innate Attack Enchancement: Inflicts CPs?
WHat is CPs again?
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01-28-2014, 06:07 AM | #3 | |
Join Date: Mar 2013
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Re: [TG] Innate Attack Enchancement: Inflicts CPs?
Quote:
I think that the editors made a mistake by allowing them to be called Control Points because of the obvious abbreviation.
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01-28-2014, 06:08 AM | #4 |
Join Date: Oct 2004
Location: Yorkshire, UK
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Re: [TG] Innate Attack Enchancement: Inflicts CPs?
Technical Grappling: CP = Control Points
Control Points are grappling 'damage'. Control Resistance costs [3]* is basically equivalent to Damage Resistance. I'd guess CP would just treated as another damage type? |
01-28-2014, 06:19 AM | #5 |
Join Date: Mar 2012
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Re: [TG] Innate Attack Enchancement: Inflicts CPs?
I assumed character points form the title, and contact poison after I read it.
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01-28-2014, 06:26 AM | #6 |
Banned
Join Date: Apr 2008
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Re: [TG] Innate Attack Enchancement: Inflicts CPs?
Damage translates to injury. Do control points also?
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01-28-2014, 06:35 AM | #7 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: [TG] Innate Attack Enchancement: Inflicts CPs?
Quote:
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01-28-2014, 06:37 AM | #8 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: [TG] Innate Attack Enchancement: Inflicts CPs?
In many cases they can be translated to injury fairly directly. The rules as they are make you spend CP one for one to set the upper limit on injury. Rolling control points on the damaged table, as a sort of deferred injury pool, is a purposeful analogy.
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01-28-2014, 06:39 AM | #9 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: [TG] Innate Attack Enchancement: Inflicts CPs?
I will admit that I will watch this thread with some interest. We tried to price control points as an inmate attack during the playtest, and came up with no good pricing scheme. The best that we could do was simply to price grappling attacks as telekinesis, which had the right point structure and feel.
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01-28-2014, 06:40 AM | #10 | |
Join Date: Mar 2006
Location: Iceland*
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Re: [TG] Innate Attack Enchancement: Inflicts CPs?
Quote:
I have edited the original post to prevent further misunderstandings.
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innate attack, technical grappling |
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