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Old 04-18-2019, 09:38 AM   #491
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assume one of the men is a Twain fan.
Or a Pournelle fan. Or perhaps Piper, though Calvin Morrison didn't need any help.
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Old 04-18-2019, 02:44 PM   #492
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Or a Pournelle fan. Or perhaps Piper, though Calvin Morrison didn't need any help.
Fortschen fan wouldn't be a bad choice, either. (Lost Regiment series)
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Old 04-18-2019, 07:53 PM   #493
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Or a Pournelle fan. Or perhaps Piper, though Calvin Morrison didn't need any help.
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Fortschen fan wouldn't be a bad choice, either. (Lost Regiment series)
I think you both misread my (admittedly, probably poorly made) point. It isn't Arthurian England, but one of the characters, a Twain fan, might make that comparison. You would be unlikely to find a Pournelle or Fortschen fan in a WWII era paratrooper unit.
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Old 04-18-2019, 10:01 PM   #494
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You would be unlikely to find a Pournelle or Fortschen fan in a WWII era paratrooper unit.
True enough. Unless the Connecticut Yankee isn't the only one doing time travel, I suppose.
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Old 04-22-2019, 10:03 AM   #495
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True enough. Unless the Connecticut Yankee isn't the only one doing time travel, I suppose.
That'd be a fun game to play. Give everyone some sort of extra secret and let them each choose when and if to tell everyone else. One guy became a vampire during the french revolution. One guy is a time traveler from the modern world. Another is from a fantasy world, either the one being returned to or a completely different one. And so forth.
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Old 05-10-2019, 08:11 PM   #496
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Someone or other made a thread about cyberpunk recon. That made me think of an idea. Suppose the PCs are a team assigned to case the Iranian nuclear facilities in preparation for launching Stuxnet?
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Old 05-11-2019, 10:15 PM   #497
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That'd be a fun game to play. Give everyone some sort of extra secret and let them each choose when and if to tell everyone else. One guy became a vampire during the french revolution. One guy is a time traveler from the modern world. Another is from a fantasy world, either the one being returned to or a completely different one. And so forth.
A similar idea: a town is sent to a fantasy world, but not all at once. Bits and pieces of the town from various points in history appear like a patchwork quilt, simultaneously. Of course, individual buildings and entire neighborhoods going missing are not recorded in the town's history.
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Old 07-22-2019, 01:15 AM   #498
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Task Force Psi: You are exemplary service wo/men from around the world, and displayed minor psionic powers during a crisis that those who know what to look for could notice, and the crisis has been filmed in some way. You are made an offer: Join Task Force Psi, which is kind of a Rainbow Six but with psionic, and fight the Cult of the Exalt, a paramilitary society worshiping psionic powers and planning on setting up a worldwide magocracy, or go back to just being an ordinary soldier and missing the promotion of a lifetime. The Cult of the Exalt has all the cool but impractical powers. Your team has all the subtle-yet-incredibly-effective powers like an ESP based wallhack, or minor technopathy allowing you to sniff out any electronics based trap, and lay awesome ones...
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Old 07-22-2019, 08:56 PM   #499
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Task Force Psi: You are exemplary service wo/men from around the world, and displayed minor psionic powers during a crisis that those who know what to look for could notice, and the crisis has been filmed in some way. You are made an offer: Join Task Force Psi, which is kind of a Rainbow Six but with psionic, and fight the Cult of the Exalt, a paramilitary society worshiping psionic powers and planning on setting up a worldwide magocracy, or go back to just being an ordinary soldier and missing the promotion of a lifetime. The Cult of the Exalt has all the cool but impractical powers. Your team has all the subtle-yet-incredibly-effective powers like an ESP based wallhack, or minor technopathy allowing you to sniff out any electronics based trap, and lay awesome ones...
Okay, I've been reading too much fan fiction, and now I can't stop imagining this scene:

Colonel Goings: Now you'll also be trained and evaluated by a few civilian specialists. The civilians are here because they are our very best source of information on abnormal abilities. One of the most qualified is our M.T.A.R.P., callsign Merlin. She is our foremost expert in virtually every field of ability we've been able to document, and she's also a civilian contractor, so you do not salute her. But you'd better listen to her because the Pentagon listens to her about your proficiency. It's all yours, Merlin.

Merlin: No need to stand on such formality, Colonel. Please, call me Twilight Sparkle.
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Old 08-12-2019, 11:57 AM   #500
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I recently read about Pedro de la Gasca. I think his time in the limelight would make an excellent basis for a campaign.

Scant decades after the Spanish conquistadors take for themselves the Aztec and Incan empires, the crown attempts to halt some of the worst abuses by passing "The New Laws". In Peru, Gonzalo Pizarro, brother of the original chief Conquistador of Peru, raised a banner of revolt and killed the governor.

The Spainish King had recently been embroiled in a number of wars throughout Europe, and had no troops to send to the new world. Instead he gave a bishop extensive Royal Authority (on paper) and sent the clergyman (La Gasca) to the new world with no money and no army. If that doesn't sound a like a job for a player character, I don't know what is.

What abuses will you tolerate, and which will you pay with in blood? how do you convince the mostly unsympathetic but rebelliousness forces in the north to supply you? How do you balance political goals with the likelihood of success?

Several different scenarios present themselves to my mind. Playing out the historical situation may have more depth and richness than others, as well as making the setting easier to flesh out. Its not for every group, but I think I'd enjoy this option.

Setting this sort of adventure after the traveller interstellar wars is also interesting. Abuses in the conquered territories by fleet admirals have been reprimanded, leading to a rebellion. The PC's are sent from Terra with a small ship and authority from the terran confederation, but very little in the way of resources. How do you deal with these rebels, especially when some of them are heroes from the last war...

Fantasy versions are also possible, if harder to construct. I just look at this sort of scenario and see lots of room for courageous action, hard moral decisions, and player empowerment.
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