12-17-2010, 04:09 AM | #1 |
Join Date: Jun 2010
Location: Dreamland
|
Penetration Modifiers, esp. Follow Up
So I was wondering why certain modifiers, the penetrators, can't be combined. Many of them I can think of attacks that make perfect sense for the combo (random first thought; Malediction with Armor Divisor to get lower Malediction-Proof DR). But the biggest ones are Follow-Up and limitations.
Follow-Up is such a weird modifier it almost stands to be it's own thing. Many follow-uped attacks would want another modifiers on it that affects it itself. Limitation penetrators could easily make the "better" penetrator worse. The main one I see a lot, I'd want to use a lot, and is expressively stated can't be done is Blood Agent and Follow-Up. Many poison are on teeth, claws, etc., and must make it to the blood stream. Why can't this work? (After looking at the faq, the above might work, but blood agent would be -0%. What?) |
12-17-2010, 09:17 AM | #2 |
Join Date: Aug 2007
Location: Vermont, USA
|
Re: Penetration Modifiers, esp. Follow Up
Remember that the follow-up attack is a separate attack from the carrier. The carrier can have blood agent while the follow-up attack has follow-up. The follow-up attack then only hits if the carrier "hits" (blood).
Using Armor Divisor with Malediction to lower Malediction-Proof DR seems fine to me. It didn't make any sense to combine the two before malediction-proof DR came into existence last year -- but then it did, so now it does. Penetration modifiers usually can't be combined, simply because it wouldn't make sense. When it does make sense, go for it. |
12-17-2010, 11:44 AM | #3 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: Penetration Modifiers, esp. Follow Up
Quote:
|
|
12-19-2010, 03:10 PM | #4 | |
Join Date: Jun 2010
Location: Dreamland
|
Re: Penetration Modifiers, esp. Follow Up
Quote:
My main thought is to use it if it makes sense, and if the penetrators combine to be too cheap, just house rule higher. |
|
12-19-2010, 08:45 PM | #5 |
Join Date: Dec 2006
Location: Meifumado
|
Re: Penetration Modifiers, esp. Follow Up
When? Where?
__________________
Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
12-19-2010, 09:15 PM | #6 |
Join Date: Jun 2010
Location: Dreamland
|
Re: Penetration Modifiers, esp. Follow Up
Don't have the books nearby. Check Psionics i think.
|
12-19-2010, 09:18 PM | #7 |
Join Date: Jan 2010
|
Re: Penetration Modifiers, esp. Follow Up
|
12-20-2010, 03:13 AM | #8 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: Penetration Modifiers, esp. Follow Up
I'm not happy either, but that's the way the Prophet said it is.
|
Tags |
malediction-proof |
Thread Tools | |
Display Modes | |
|
|