09-08-2018, 06:04 PM | #1 |
Join Date: Jul 2007
Location: West Virginia
|
Designing a con artist for THS
What would be an optimal design for a con artist in a THS game? Bunco squads would have some awesome tools in the setting. A grifter would need lots of talent and skill to keep ahead of the law.
__________________
Per Ardua Per Astra! Ancora Imparo |
09-08-2018, 06:30 PM | #2 | |
Join Date: Aug 2007
|
Re: Designing a con artist for THS
Quote:
Technically you might end up with a politician, a lawyer or an entrepeneur instead of an "actual" con man but that's where the big bucks are.
__________________
Fred Brackin |
|
09-08-2018, 08:05 PM | #3 |
Join Date: Mar 2008
|
Re: Designing a con artist for THS
Or quasi legal. Lots of how to get rich in real estate or stocks programs get shut down for being iffy but the person running it just gets fined and agrees to not do it again. Lots of them live in FL where the bankruptcy law lets you exclude your primary house. So they have everything in a multimillion dollar home and almost nothing in the bank and just lose the little bit in the bank. Then work up another scheme that doesn't violate the consent decree they signed.
|
09-09-2018, 08:34 AM | #4 |
Join Date: Jul 2007
Location: West Virginia
|
Re: Designing a con artist for THS
I get the impression that a first rate grifter would be more of a patron than a PC. At least as you guys see it.
__________________
Per Ardua Per Astra! Ancora Imparo |
09-09-2018, 10:24 AM | #5 | |
Join Date: Aug 2007
|
Re: Designing a con artist for THS
Quote:
Memetics would be important as you could find major opportunities in persons whow ere attracted to the right memes. Probably soem of them in Toxic Memes.
__________________
Fred Brackin |
|
09-09-2018, 04:36 PM | #6 | |
Join Date: Sep 2008
Location: near London, UK
|
Re: Designing a con artist for THS
Quote:
__________________
Podcast: Improvised Radio Theatre - With Dice Gaming stuff here: Tekeli-li! Blog; Webcomic Laager and Limehouse Buy things by me on Warehouse 23 |
|
Thread Tools | |
Display Modes | |
|
|