Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-18-2010, 08:07 PM   #1
VincentUrsus
 
Join Date: Jul 2010
Default Intelligent Mecha

I'm starting a Star Wars like game. One of my players would like his character to have a spaceship. It should have living quarters for six, be heavily armed, fast would be nice but it's not essential. It should also be able to turn into a 70ft tall giant robot.

My reaction was if he wanted to spend his character's money on that he could, but he'd better buy up wealth a lot.

Then he mentioned that it should have a built-in droid brain to help fly the thing.

This made me think that it should be made up as an ally rather than a piece of equipment.

However, this is a 200 point game, and a 70 foot giant robot is a bit more than I can squeeze out of the ally advantage's 150% upper limit.

Any advice on how best to handle this?

Equipment plus ally? Just equipment? Just ally? A patron?
VincentUrsus is offline   Reply With Quote
 

Tags
mecha, spaceships

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:09 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.