02-18-2011, 06:28 PM | #51 | |||
Join Date: Feb 2011
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Re: Evaluate useless? (from Why Wait)
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No cookie for me yet? hehe Now i guess i should say: Quote:
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aesir23 showed my mistake and I did just what Dinadon said. Unless you disagree with that. Or I made another mistake. |
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02-18-2011, 07:12 PM | #52 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Evaluate useless? (from Why Wait)
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The comparison between taking two shots at 12- vs taking a single shot at 13- has been clearly demonstrated. Or to put it in simpler terms, if with skill 12- you can attack 20 times doing 1d-1 points of damage, (2.5 dmg), evaluating once each gets you 10 attacks at 13- so you'll do 21 points of damage, at 12- you'll get 20 attacks and do 37 points of damage. So attacking twice at 12- is over 175% as effective as attacking once at 13-. Still no cookie for you. |
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02-18-2011, 08:09 PM | #53 | |
Join Date: Feb 2011
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Re: Evaluate useless? (from Why Wait)
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02-19-2011, 03:21 AM | #54 |
Join Date: Feb 2007
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Re: Evaluate useless? (from Why Wait)
Just an addition to the summary as to why you might want to evaluate:
If you're facing someone with so much DR that you could only penetrate it by targetting chinks/hitting an unarmored location, or by using CA(Determined)/AoA As for the possibility for hitting the wrong target, another (more likely than a hostage holding demon) example might be attacking someone who's in CC with a friendly PC/NPC Need to head down to the shops. Will edit if I can think of something else. Last edited by ismenis; 02-19-2011 at 04:02 AM. |
02-19-2011, 05:19 AM | #55 |
Join Date: Mar 2006
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Re: Evaluate useless? (from Why Wait)
..only if that penalty for chinks takes you to an effective skill of 3 or 4. Otherwise attacking twice without the +1 has better odds than once with.
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02-19-2011, 06:59 AM | #56 |
Join Date: Feb 2007
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Re: Evaluate useless? (from Why Wait)
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02-20-2011, 06:21 PM | #57 |
Join Date: Nov 2009
Location: Oregon
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Re: Evaluate useless? (from Why Wait)
If you're applying some of the Harsh Realism Rules from MA, then you may want to Evaluate when targeting Chinks or a non-armored location, to reduce the chance of accidentally striking hard armor and injuring yourself. That's a pretty narrow case though...
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