07-09-2019, 01:54 AM | #41 |
Join Date: May 2019
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Re: Using an Illusion's Senses
If an image can provide the wizard with new information then no party will ever be lost again. One eagle image later, and the party has a map of the surrounding area including details like a rabbit at a distance of two miles. For me, this breaks the game.
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07-09-2019, 02:34 AM | #42 | |
Join Date: May 2018
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Re: Using an Illusion's Senses
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Seeing out of an illusion's eyes has been a part of the rules since 1978, in the original Wizard game. The Shadow and Wall spells were tactically important for this arena-based game. GMs are welcome to make house rules but in my opinion this is a detrimental change with far-reaching effects. |
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07-09-2019, 02:43 AM | #43 | |
Join Date: May 2019
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Re: Using an Illusion's Senses
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I don't feel I'm making a house rule any more than you are to be honest. I think SJ must have known it wasn't consistent because he says as much in ITL somewhere... Last edited by MikMod; 07-09-2019 at 02:49 AM. Reason: Add clarity |
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07-09-2019, 02:54 AM | #44 | |
Join Date: May 2019
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Re: Using an Illusion's Senses
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I'm not sure that wizards control their illusions like puppets. If that were the case then they would be pretty unable to do anything else, and the illusion would never be able to act faster or more accurately than the wizard. |
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07-09-2019, 03:01 AM | #45 | |
Join Date: May 2018
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Re: Using an Illusion's Senses
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I don't usually do dungeon crawls, actually though, I'm just trying to clarify the rules from the perspective of having played TFT from 1977 (when Melee came out) to 1986, which is when all these issues came up for our group. These days I usually play my own RPG which is a collaborative RPG (players trade off narration during sessions) which is heavily influenced by Blood Red Sands and Fate (it has aspects, stunts, and mantles from Fate / FAE). I have run recent games in TFT though and in both games I have absolutely no problem with wizards who can use Illusion, Image, or Scout because my stories don't hinge on whether a character can see behind a door. They tend to depend a lot more on social interaction and information that's not so easily discovered. And when the characters discover information, it's a great thing because it's part of the story. |
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07-09-2019, 03:20 AM | #46 |
Join Date: May 2019
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Re: Using an Illusion's Senses
Well exactly. If you could scout already, and in many more forms, using image or illusion then we wouldn't need this spell.
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07-09-2019, 03:28 AM | #47 | |
Join Date: May 2019
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Re: Using an Illusion's Senses
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Just consider large scale military encounters. Both sides will be extremely clear of the extent of the opposing forces. There is no hiding a unit anywhere within miles. If you can get a beetle into the commanders tent, you will have seen their actual battle plans! The impact on how the military would have to operate in conditions of common and easy spying are actually too much for me to even grasp right now. |
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07-09-2019, 03:57 AM | #48 |
Join Date: May 2018
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Re: Using an Illusion's Senses
There are tradeoffs: Scouts have weight and can affect physical things, like setting off traps, Images and Illusions can be smaller and non-mammal.
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07-09-2019, 03:57 AM | #49 | |
Join Date: May 2018
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Re: Using an Illusion's Senses
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07-09-2019, 04:03 AM | #50 | |
Join Date: Nov 2017
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Re: Using an Illusion's Senses
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Behaving like the real thing =/= burning things. I think that all it means is that it acts exactly like the spell (causes damage, looks the same, blockes line of sight, seems to provide heat, etc). But like getting killed by an illusion, a person who 'burned to death' would be unsinged after the effect ended. |
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