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Old 06-10-2018, 11:39 PM   #1
RedLeif508
 
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Default Triplanetary ship?

Why would any space navy build a Corvette when the Packet (armed merchant) costs 1/2 as much and can carry 10x the cargo (ordnance)? The corvette can't even carry a single mine, what's the point of giving it 5 cargo? Is this a mistake? Should these be reversed, but that wouldn't make sense either.

Just some things that make me go 'hmm'.

Marc Miller's hex based vectored movement system is brilliant. I am very excited about this game and wish I could have joined the KS campaign. Thanks for making it happen Steve and team.
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Old 06-17-2018, 10:39 AM   #2
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Default Re: Triplanetary ship?

Triplanetary should not be taken as a fully-developed universe. It's really an abstract game, and its selection of ships and scenarios shouldn't be taken as any sort of "canon."
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Old 06-17-2018, 10:56 AM   #3
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Default Re: Triplanetary ship?

Those ships "shine" in different scenarios. I did not want to mess very much with the original ship designs, too!
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Old 06-17-2018, 12:21 PM   #4
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Default Re: Triplanetary ship?

Yeah, I've always viewed each scenario as being its own "universe."
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Old 06-17-2018, 02:11 PM   #5
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Default Re: Triplanetary ship?

Since packet ships aren't military, they can't perform an overload maneuver (two-hexes delta-V instead of one, a single time before your next maintenance stop).

Also, their cargo capacity is for actual cargo, not ordnance.
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Last edited by Desert Scribe; 06-17-2018 at 02:12 PM. Reason: thought about cargo capacity
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Old 06-18-2018, 12:54 PM   #6
RedLeif508
 
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Default Re: Triplanetary ship?

Quote:
Originally Posted by Desert Scribe View Post
Also, their cargo capacity is for actual cargo, not ordnance.
I must have missed that on my read through of the rules. I looked for it as I too thought that would be a reasonable restriction. It does say that "only warships can launch torpedoes" also "non warships may only carry one nuke at a time". Additionally, the packet can be both military and civilian. I imagine these being akin to either armed merchants or possibly "Q" ships.

Also they only carry 10 fuel which is a pretty limiting amount to conduct offensive combat operations with.


Thinking of each scenario as its 'own universe" was helpful.


thanks guys
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Old 06-18-2018, 01:20 PM   #7
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Default Re: Triplanetary ship?

The rules don't explicitly say that packets can't drop ordnance, but I imagine in most scenarios they will be hauling freight. Unless, like you said, there is a Q-ship in a scenario.
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